[logic] active = ph_door@locked [ph_door@locked] locked = true closed = true on_info = {+zat_b14_door_1_unlock} ph_door@close snd_open_start = trader_door_locked tip_open = zat_b14_door_locked_hint not_for_npc = true [ph_door@close] locked = false closed = true snd_open_start = metal_small_open snd_close_start = metal_small_close_start snd_close_stop = metal_small_close_stop on_use = ph_door@open not_for_npc = true [ph_door@open] locked = false closed = false snd_open_start = metal_small_open snd_close_start = metal_small_close_start snd_close_stop = metal_small_close_stop on_use = ph_door@close on_info = {+zat_b14_take_item -zat_b14_close_door} ph_door@close %+zat_b14_close_door% not_for_npc = true