[logic] active = sr_idle@start [sr_idle@start] on_game_timer = 20 | sr_idle@one %=set_counter(bandits_death) =set_counter(trader_death)% on_info = {+zat_b5_task_end} sr_idle@nil [sr_idle@one] on_info = {=counter_greater(bandits_death:4) -zat_b5_bandits_death} sr_idle@timer %+zat_b5_bandits_death% on_info2 = {=counter_greater(killer_death:2) -zat_b5_dealer_squad_death} sr_idle@timer %+zat_b5_dealer_squad_death% on_info3 = {+zat_b5_task_end} sr_idle@nil [sr_idle@timer] on_game_timer = 20 | sr_idle@two on_info = {+zat_b5_task_end} [sr_idle@two] on_info = {=counter_greater(bandits_death:4) -zat_b5_bandits_death} sr_idle@two %+zat_b5_bandits_death% on_info2 = {=counter_greater(killer_death:2) -zat_b5_dealer_squad_death} sr_idle@two %+zat_b5_dealer_squad_death% on_info3 = {+zat_b5_task_end} sr_idle@nil [sr_idle@nil]