Sergey Chechin Maciej Abramowicz Armen Abroyan Actors Testers AMD/ATI Roman Androshiuk Animator Graphics Department Art Director Nikita Atroshenko Damian Bajorek Mikhail Bastrykin Kamil Bilinski Krzysztof Binkowski Arkadiusz Bochenek Justin Boggs Anatoly Bogush Wojciech Borowy Stanislaw Burtsau Character Models Aleksey Cherevatenko Jerzy Chrul Wojciech Ciemny Composer Dmitry “Abe” Davidyan Aaron Davies Alexander Demidenko Programming Department Lukasz Derewonko Ruslan Didenko Yuri Doroshenko Elena Dovgaliuk Rafal Durajczyk Petr Dushinsky Maciej Dziarnowski Sergey Eremenko Yuri "Dark” Falchenko Jakub Gabryel Cezary Galach Game Design Department Gameplay Programmers CENEGA QA Special thanks to Filip Gerasimov Grigory Hermann Angelica Girich Pawel Golubinski Marcin Gorniak Tomasz Goscicki Graphics Programmers Holger Grun Pawel Grzywaczewski Sergiy Grygorovich Marcin Gutowski Dmitry Yasenev Intel Sergey Ivantsov Norbert Jankowski Alexander Kachaniuk Dmitry Kalita Aleksander Keska Andrey “Darin” Kirienko Lukasz Kobylanski Andrey Kolomiets Artur Komorek Yuri Konstantinov Maria Kotolovskaya Alexander Kovach Kirill Koval Irina Krivchikova Dmitry Krivets Eugene Kuchma Svetlana Kudrya Sergey Kurbatov Olga Kuzhel Dmitry Kuzmenko Aleksey Kuznetsov Oleg Kuznetsov Szymon Lazarski Lead Animator Lead Artist Lead Game Designer Lead Programmer Lead Testers Lead Experts Level Design Proofreading Vladimir Litvinenko Eric Lundgren Sergey Maistrenko Dmitry Macedon Roman Malinkin Project Managers Alexander Maniliuk Daniel Mankowski Denis Matveenko Maciej Mazurek Piotr Mazurkiewicz Darren McPhee Igor Melnikov Victor Merkulov Damian Mielnik Pavel Mikhailov Konstantin Mironov Huge thanks to Oleg Fomenko and BuntarMedia for advice on MOCAP Vladimir Morev Andrey Moroz Dawid Mrozowski Yuri Negrobov Multiplayer Programmer nVidia Aleksey Omelchuk Lukasz Osinski Mikhail Parfeniuk Eugene Pashin Igor Pasichnyi Bartosz Peas Physics Programmer Jacek Piotrowski Alexander Plichko PR Department PR Director PR Managers Sergey Prishepa Producer Project Manager Testing Anton Ravin Sebastian Rejent Mateusz Rekorajski Filip Resiak Peter Ross Ivan Rozin Lukasz Ruminski Denis Rutkovsky Lukasz Rynkowski Business Development Manager Piotr Samborowski Maria Shapunova Sergey Shelest Igor Sidorenko Mikolaj Sitkiewicz Yuri Skripal Konstantin Slipchenko Tomasz Sobotka Sound Producer Special thanks to Oleg Stalchuk Liudmila Starodub Vladimir Stavitsky Pawel Stempien Pawel Strzelczyk Credits Konstantin Stupivtsev Customer Support Rafal Szekalski Maciej Szumowski Marcin Szwargolinski Vladimir Tereshiuk Sergey Terliuk Textures And everyone else who helped us make the game even better: Konstantin Morozkov Yaroslav “Uncle Yar” Alexandrov Dmitry “Comandor” Ivanov Oleg Chernov Ig. Valerian (Golovchenko) aka oVal M. Bystrykhin Eugene “Mulder” Khaletskiy Pavel “Goon” Bolotov Alexander “Leks” Abramov Alexander Novikov Alexander Poshtaruk, Andrey Oleshk Eugene “KRANZ” Goncharenko Sergey Dvuzhilny Aleksey "Don Reba” Badalov Sergey Dvuzhilny, Tolusha Artem Zuev, aka BAC9-FLCL Glot, Patriot, Mers Tiger, Demesis, Kharon, Moby Alexander Oleinik Konstantin “Inquisitor” Kriuchkov Alexander Shakhovsky, Igor Dolzhenko Sergey “Tur” Leshenko Dmitry “Hill” Gorban Mikhail Kliuev Sergey “Termite” Volchanov Sergey Tikhomirov Ilya Tolmachev Jakub Trudzik Interface Design Yuri Uralsky Denis “Tetri$Zs” Yusupov RandyJ VanderHeyden Vladimir Vazhinsky Andrey Verpakhovsky Alexander Vilkov Anastassia Voskolovich Andrzej Wardziak Web Programmer Dominik Wojcik Lukasz Watroba Eugene Yablon Yuri Yatsenko Eugene Yatsiuk Oleg Yavorsky Valentin Yeltyshev Eugene Zaitsev Andrey Zakoliukin Marek Zdziarski Michal Zegarski Albert Zmudzki Aleksey Zorin Bartosz Zukowski Victoria “Morrant” Yukhno Sergey “ion” Kalintsev Roman “RVCool” Kulikov Maxim Smirnov Omar Al-Shekhly Roman =Marauder= Arhipov