Sergey Chechin
Maciej Abramowicz
Armen Abroyan
Actors
Testers
AMD/ATI
Roman Androshiuk
Animator
Graphics Department
Art Director
Nikita Atroshenko
Damian Bajorek
Mikhail Bastrykin
Kamil Bilinski
Krzysztof Binkowski
Arkadiusz Bochenek
Justin Boggs
Anatoly Bogush
Wojciech Borowy
Stanislaw Burtsau
Character Models
Aleksey Cherevatenko
Jerzy Chrul
Wojciech Ciemny
Composer
Dmitry “Abe” Davidyan
Aaron Davies
Alexander Demidenko
Programming
Department
Lukasz Derewonko
Ruslan Didenko
Yuri Doroshenko
Elena Dovgaliuk
Rafal Durajczyk
Petr Dushinsky
Maciej Dziarnowski
Sergey Eremenko
Yuri "Dark” Falchenko
Jakub Gabryel
Cezary Galach
Game Design Department
Gameplay Programmers
CENEGA QA
Special thanks to
Filip Gerasimov
Grigory Hermann
Angelica Girich
Pawel Golubinski
Marcin Gorniak
Tomasz Goscicki
Graphics Programmers
Holger Grun
Pawel Grzywaczewski
Sergiy Grygorovich
Marcin Gutowski
Dmitry Yasenev
Intel
Sergey Ivantsov
Norbert Jankowski
Alexander Kachaniuk
Dmitry Kalita
Aleksander Keska
Andrey “Darin” Kirienko
Lukasz Kobylanski
Andrey Kolomiets
Artur Komorek
Yuri Konstantinov
Maria Kotolovskaya
Alexander Kovach
Kirill Koval
Irina Krivchikova
Dmitry Krivets
Eugene Kuchma
Svetlana Kudrya
Sergey Kurbatov
Olga Kuzhel
Dmitry Kuzmenko
Aleksey Kuznetsov
Oleg Kuznetsov
Szymon Lazarski
Lead Animator
Lead Artist
Lead Game Designer
Lead Programmer
Lead Testers
Lead Experts
Level Design
Proofreading
Vladimir Litvinenko
Eric Lundgren
Sergey Maistrenko
Dmitry Macedon
Roman Malinkin
Project Managers
Alexander Maniliuk
Daniel Mankowski
Denis Matveenko
Maciej Mazurek
Piotr Mazurkiewicz
Darren McPhee
Igor Melnikov
Victor Merkulov
Damian Mielnik
Pavel Mikhailov
Konstantin Mironov
Huge thanks to Oleg Fomenko
and BuntarMedia
for advice on MOCAP
Vladimir Morev
Andrey Moroz
Dawid Mrozowski
Yuri Negrobov
Multiplayer Programmer
nVidia
Aleksey Omelchuk
Lukasz Osinski
Mikhail Parfeniuk
Eugene Pashin
Igor Pasichnyi
Bartosz Peas
Physics Programmer
Jacek Piotrowski
Alexander Plichko
PR Department
PR Director
PR Managers
Sergey Prishepa
Producer
Project Manager
Testing
Anton Ravin
Sebastian Rejent
Mateusz Rekorajski
Filip Resiak
Peter Ross
Ivan Rozin
Lukasz Ruminski
Denis Rutkovsky
Lukasz Rynkowski
Business Development Manager
Piotr Samborowski
Maria Shapunova
Sergey Shelest
Igor Sidorenko
Mikolaj Sitkiewicz
Yuri Skripal
Konstantin Slipchenko
Tomasz Sobotka
Sound Producer
Special
thanks to
Oleg Stalchuk
Liudmila Starodub
Vladimir Stavitsky
Pawel Stempien
Pawel Strzelczyk
Credits
Konstantin Stupivtsev
Customer
Support
Rafal Szekalski
Maciej Szumowski
Marcin Szwargolinski
Vladimir Tereshiuk
Sergey Terliuk
Textures
And everyone else who helped us
make the game even better:
Konstantin Morozkov
Yaroslav “Uncle Yar” Alexandrov
Dmitry “Comandor” Ivanov
Oleg Chernov
Ig. Valerian (Golovchenko) aka oVal
M. Bystrykhin
Eugene “Mulder” Khaletskiy
Pavel “Goon” Bolotov
Alexander “Leks” Abramov
Alexander Novikov
Alexander Poshtaruk, Andrey Oleshk
Eugene “KRANZ” Goncharenko
Sergey Dvuzhilny
Aleksey "Don Reba” Badalov
Sergey Dvuzhilny, Tolusha
Artem Zuev, aka BAC9-FLCL
Glot, Patriot, Mers
Tiger, Demesis, Kharon, Moby
Alexander Oleinik
Konstantin “Inquisitor” Kriuchkov
Alexander Shakhovsky, Igor Dolzhenko
Sergey “Tur” Leshenko
Dmitry “Hill” Gorban
Mikhail Kliuev
Sergey “Termite” Volchanov
Sergey Tikhomirov
Ilya Tolmachev
Jakub Trudzik
Interface Design
Yuri Uralsky
Denis “Tetri$Zs” Yusupov
RandyJ VanderHeyden
Vladimir Vazhinsky
Andrey Verpakhovsky
Alexander Vilkov
Anastassia Voskolovich
Andrzej Wardziak
Web Programmer
Dominik Wojcik
Lukasz Watroba
Eugene Yablon
Yuri Yatsenko
Eugene Yatsiuk
Oleg Yavorsky
Valentin Yeltyshev
Eugene Zaitsev
Andrey Zakoliukin
Marek Zdziarski
Michal Zegarski
Albert Zmudzki
Aleksey Zorin
Bartosz Zukowski
Victoria “Morrant” Yukhno
Sergey “ion” Kalintsev
Roman “RVCool” Kulikov
Maxim Smirnov
Omar Al-Shekhly
Roman =Marauder= Arhipov