---------------------------------------------------------------------------------------------------- -- Button ---------------------------------------------------------------------------------------------------- -- Разработчик: Andrey Fidrya (Zmey) af@svitonline.com ---------------------------------------------------------------------------------------------------- class "ph_button" function ph_button:__init(obj, storage) self.object = obj self.st = storage end function ph_button:reset_scheme() self.object:play_cycle(self.st.anim, self.st.blending) self.last_hit_tm = time_global() end function ph_button:update(delta) if xr_logic.try_switch_to_another_section(self.object, self.st, db.actor) then return end end function ph_button:try_switch() local st = db.storage[self.object:id()] if st.active_scheme and st.active_scheme == "ph_button" and self.st.on_press then --if xr_logic.try_switch_to_another_section(obj, self.st, db.actor) then if xr_logic.switch_to_section(self.object, self.st.ini, xr_logic.pick_section_from_condlist(db.actor, self.object, self.st.on_press.condlist)) then return true end end return false end function ph_button:hit_callback(obj, amount, local_direction, who, bone_index) return --[[ local who_name if who then who_name = who:name() else who_name = "nil" end printf("_bp: ph_button:hit_callback: obj='%s', amount=%d, who='%s'", obj:name(), amount, who_name) if time_global() - self.last_hit_tm > 500 then self.last_hit_tm = time_global() if self:try_switch() then return end end ]] end function ph_button:use_callback(victim, who) printf("_bp: ph_button:use_callback: [%s] used by [%s]", victim:name(), who:name()) if self:try_switch() then return end end --------------------------------------------------------------------------------------------------------------------- function add_to_binder(npc, ini, scheme, section, storage) printf("DEBUG: add_to_binder: npc:name()='%s', scheme='%s', section='%s'", npc:name(), scheme, section) local new_action = ph_button(npc, storage) xr_logic.subscribe_action_for_events(npc, storage, new_action) end function set_scheme(npc, ini, scheme, section, gulag_name) local st = xr_logic.assign_storage_and_bind(npc, ini, scheme, section) st.logic = xr_logic.cfg_get_switch_conditions(ini, section, npc) st.on_press = xr_logic.cfg_get_condlist(ini, section, "on_press", npc) st.tooltip = utils.cfg_get_string(ini, section, "tooltip", npc, false, "") if st.tooltip then npc:set_tip_text(st.tooltip) else npc:set_tip_text("") end st.anim = utils.cfg_get_string(ini, section, "anim", npc, true, "") st.blending = utils.cfg_get_bool (ini, section, "anim_blend", npc, false, true) if st.blending == nil then st.blending = true end end