---------------------------------------------------------------------------------------------------- -- Physics hit checker ---------------------------------------------------------------------------------------------------- -- Разработчик: Andrey Fidrya (Zmey) af@svitonline.com ---------------------------------------------------------------------------------------------------- class "ph_on_hit" function ph_on_hit:__init(obj, storage) self.object = obj self.st = storage end function ph_on_hit:reset_scheme() end function ph_on_hit:update(delta) end function ph_on_hit:hit_callback(obj, amount, local_direction, who, bone_index) local who_name if who then who_name = who:name() else who_name = "nil" end printf("_bp: ph_on_hit:hit_callback: obj='%s', amount=%d, who='%s', bone='%s'", obj:name(), amount, who_name, tostring(bone_index)) if db.storage[self.object:id()].active_scheme then if xr_logic.try_switch_to_another_section(obj, self.st, db.actor) then return end end end function ph_on_hit:deactivate() printf("PH_ON_HIT: deactivate") end --------------------------------------------------------------------------------------------------------------------- function add_to_binder(npc, ini, scheme, section, storage) -- printf("DEBUG PH_ON_HIT: add_to_binder: npc:name()='%s', scheme='%s', section='%s'", npc:name(), scheme, section) local action = ph_on_hit(npc, storage) storage.action = action end function set_scheme(npc, ini, scheme, section, gulag_name) -- printf("DEBUG PH_ON_HIT: set_scheme: npc:name()='%s', scheme='%s', section='%s'", npc:name(), scheme, section) local st = xr_logic.assign_storage_and_bind(npc, ini, scheme, section) st.logic = xr_logic.cfg_get_switch_conditions(ini, section, npc) print_table(st.logic) xr_logic.subscribe_action_for_events(npc, st, st.action) end function disable_scheme(npc, scheme) -- printf("DEBUG PH_ON_HIT: disable_scheme: npc:name()='%s', scheme='%s'", npc:name(), scheme) local st = db.storage[npc:id()][scheme] if st then xr_logic.unsubscribe_action_from_events(npc, st, st.action) end end