-- distort colormapped function normal (shader, t_base, t_second, t_detail) shader:begin ("null","postprocess_d") : fog (false) : zb (false,false) shader:sampler ("s_distort") :texture(t_distort) : clamp() : f_linear () -- shader:sampler ("s_base0") :texture(t_rt) : clamp() : f_linear () -- shader:sampler ("s_base1") :texture(t_rt) : clamp() : f_linear () shader:sampler ("s_base0") :texture("$user$rendertarget_color_map") : clamp() : f_linear () shader:sampler ("s_base1") :texture("$user$rendertarget_color_map") : clamp() : f_linear () shader:sampler ("s_noise") :texture(t_noise) : f_linear () end function l_special (shader, t_base, t_second, t_detail) shader:begin ("null","postprocess_cm_pre") : fog (false) : zb (false,false) shader:sampler ("s_distort") :texture(t_distort) : clamp() : f_linear () shader:sampler ("s_base0") :texture(t_rt) : clamp() : f_linear () shader:sampler ("s_base1") :texture(t_rt) : clamp() : f_linear () shader:sampler ("s_noise") :texture(t_noise) : f_linear () -- shader:sampler ("s_grad0") :texture("grad\\grad_red_yellow") : clamp() : f_linear () -- shader:sampler ("s_grad1") :texture("grad\\grad_test1") : clamp() : f_linear () shader:sampler ("s_grad0") :texture("$user$cmap0") : clamp() : f_linear () shader:sampler ("s_grad1") :texture("$user$cmap1") : clamp() : f_linear () end