[build_params] light_jitter_samples = 1 light_pixel_per_meter = 10.000000 light_quality = 2 light_quality_reserved = 0 light_rms = 1 light_rms_zero = 1 reserved_0 = 0.500000 reserved_1 = 1.000000 reserved_2 = 1.000000 reserved_3 = 150.000000 reserved_4 = 0.040000 reserved_5 = 0.850000 smooth_angle = 75.000000 weld_distance = 0.005000 [camera] hpb = -3.578538, -0.792626, 0.000000 pos = 68.711872, 49.616732, 53.440388 [guid] guid_g0 = 4736469418016960065 guid_g1 = 3246807108355155108 [level_options] bop = "[deathmatch_game_anomaly_sets] permanent = zone_mine_electric_average, zone_mine_electric_average_0000, zone_mine_electric_average_0001, zone_mine_electric_average_0002, zone_mine_electric_average_0003, zone_mine_electric_strong, zone_mine_electric_strong_0000, zone_mine_electric_strong_0001, zone_mine_electric_weak, zone_mine_electric_weak_0000, zone_mine_electric_weak_0001, zone_mine_electric_weak_0002, zone_mine_electric_weak_0003, zone_mine_gravitational_average, zone_mine_gravitational_strong, zone_mine_gravitational_weak, zone_mine_gravitational_strong_0000 [teamdeathmatch_game_anomaly_sets] permanent = zone_mine_electric_average, zone_mine_electric_average_0000, zone_mine_electric_average_0001, zone_mine_electric_average_0002, zone_mine_electric_average_0003, zone_mine_electric_strong, zone_mine_electric_strong_0000, zone_mine_electric_strong_0001, zone_mine_electric_weak, zone_mine_electric_weak_0000, zone_mine_electric_weak_0001, zone_mine_electric_weak_0002, zone_mine_electric_weak_0003, zone_mine_gravitational_average, zone_mine_gravitational_strong, zone_mine_gravitational_weak, zone_mine_gravitational_strong_0000 " game_type = 6 level_path = mp_training_camp level_prefix = light_hemi_quality = 1 light_sun_quality = 0 map_version = 1.0 version = 12 version_bp = 9 [level_tag] create_time = 0 owner = [version] value = 5