[common_sound_play]
play_sound				= interface\mp_reward.ogg
play_sound_priority		= 101
reward_time				= 200

[common_color_animation]
color_animation			= ui_mp_award_reward

[common_size]
ingame_texture_width	= 121
ingame_texture_height   = 121

[reward_0]:common_sound_play,common_color_animation,common_size
name				= mp_award_massacre
ingame_texture		= mp_award_massacre

[reward_1]:common_sound_play,common_color_animation,common_size
name				= mp_award_paranoia
ingame_texture		= mp_award_paranoia

[reward_2]:common_sound_play,common_color_animation,common_size
name				= mp_award_overwhelming_superiority
ingame_texture		= mp_award_overwhelming_superiority

[reward_3]:common_sound_play,common_color_animation,common_size
name				= mp_award_blitzkrieg
ingame_texture		= mp_award_blitzkrieg

[reward_4]:common_sound_play,common_color_animation,common_size
name				= mp_award_dry_victory
ingame_texture		= mp_award_dry_victory

[reward_5]:common_sound_play,common_color_animation,common_size
name				= mp_award_multichampion
ingame_texture		= mp_award_multichampion

[reward_6]:common_sound_play,common_color_animation,common_size
name				= mp_award_mad
ingame_texture		= mp_award_mad

[reward_7]:common_sound_play,common_color_animation,common_size
name				= mp_award_achilles_heel
ingame_texture		= mp_award_achilles_heel

[reward_8]:common_sound_play,common_color_animation,common_size
name				= mp_award_fater_than_bullets
ingame_texture		= mp_award_fater_than_bullets

[reward_9]:common_sound_play,common_color_animation,common_size
name				= mp_award_harvest_time
ingame_texture		= mp_award_harvest_time

[reward_10]:common_sound_play,common_color_animation,common_size
name				= mp_award_skewer
ingame_texture		= mp_award_skewer

[reward_11]:common_sound_play,common_color_animation,common_size
name				= mp_award_double_shot_double_kill
ingame_texture		= mp_award_double_shot_double_kill

[reward_12]:common_sound_play,common_color_animation,common_size
name				= mp_award_climber
ingame_texture		= mp_award_climber

[reward_13]:common_sound_play,common_color_animation,common_size
name				= mp_award_opener
ingame_texture		= mp_award_opener

[reward_14]:common_sound_play,common_color_animation,common_size
name				= mp_award_toughy
ingame_texture		= mp_award_toughy

[reward_15]:common_sound_play,common_color_animation,common_size
name				= mp_award_invincible_fury
ingame_texture		= mp_award_invincible_fury

[reward_16]:common_sound_play,common_color_animation,common_size
name				= mp_award_oculist
ingame_texture		= mp_award_oculist

[reward_17]:common_sound_play,common_color_animation,common_size
name				= mp_award_lightning_reflexes
ingame_texture		= mp_award_lightning_reflexes

[reward_18]:common_sound_play,common_color_animation,common_size
name				= mp_award_sprinter_stopper
ingame_texture		= mp_award_sprinter_stopper

[reward_19]:common_sound_play,common_color_animation,common_size
name				= mp_award_marksman
ingame_texture		= mp_award_marksman

[reward_20]:common_sound_play,common_color_animation,common_size
name				= mp_award_peace_ambassador
ingame_texture		= mp_award_peace_ambassador

[reward_21]:common_sound_play,common_color_animation,common_size
name				= mp_award_deadly_accuracy
ingame_texture		= mp_award_deadly_accuracy

[reward_22]:common_sound_play,common_color_animation,common_size
name				= mp_award_remembrance
ingame_texture		= mp_award_remembrance

[reward_23]:common_sound_play,common_color_animation,common_size
name				= mp_award_avenger
ingame_texture		= mp_award_avenger

[reward_24]:common_sound_play,common_color_animation,common_size
name				= mp_award_cherub
ingame_texture		= mp_award_cherub

[reward_25]:common_sound_play,common_color_animation,common_size
name				= mp_award_dignity
ingame_texture		= mp_award_dignity

[reward_26]:common_sound_play,common_color_animation,common_size
name				= mp_award_stalker_flair
ingame_texture		= mp_award_stalker_flair

[reward_27]:common_sound_play,common_color_animation,common_size
name				= mp_award_lucky
ingame_texture		= mp_award_lucky

[reward_28]:common_sound_play,common_color_animation,common_size
name				= mp_award_black_list
ingame_texture		= mp_award_black_list

[reward_29]:common_sound_play,common_color_animation,common_size
name				= mp_award_silent_death
ingame_texture		= mp_award_silent_death