[logic@zat_b215_stalker_guide_zaton]
suitable = {=check_npc_name(zat_b215_stalker_guide_zaton)}
prior = 200
active = animpoint
level_spot = guider

[animpoint]
cover_name = zat_a2_sc_zat_b215_stalker_guide_zaton
use_camp = false
meet = meet@base
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true
invulnerable = true
out_restr = zat_a2_sr_noweap
gather_items_enabled = false
help_wounded_enabled = false
corpse_detection_enabled = false

[meet@base]
close_snd_hello = zat_b215_stalker_guide_greeting
close_snd_bye = zat_b215_stalker_guide_farewell
close_anim 		= nil
close_victim 	= nil
far_anim 		= nil
far_victim 		= nil
close_distance  = 0
far_distance 	= 0
trade_enable = false
allow_break = false
close_snd_distance = 3
use = {=actor_enemy} false, true
meet_on_talking = false
