[ogf]
; ".object" source = ".ogf" target
;
; System folder used in config
; X:\rawdata\objects\ = X:\gamedata\meshes\
;
;-------------------------------------------------------------------------------
;dynamics\actors\stalker_mp\stalker_killer_antigas = actors\stalker_mp\stalker_killer_antigas
;dynamics\actors\stalker_mp\stalker_killer_exoskeleton = actors\stalker_mp\stalker_killer_exoskeleton
;dynamics\actors\stalker_mp\stalker_killer_head_1 = actors\stalker_mp\stalker_killer_head_1
;dynamics\actors\stalker_mp\stalker_killer_head_3 = actors\stalker_mp\stalker_killer_head_3
;dynamics\actors\stalker_mp\stalker_killer_mask = actors\stalker_mp\stalker_killer_mask
;dynamics\actors\stalker_mp\stalker_killer_mask_de = actors\stalker_mp\stalker_killer_mask_de
;dynamics\actors\stalker_mp\stalker_killer_mask_fr = actors\stalker_mp\stalker_killer_mask_fr
;dynamics\actors\stalker_mp\stalker_killer_mask_uk = actors\stalker_mp\stalker_killer_mask_uk
;dynamics\actors\stalker_mp\stalker_killer_mask_us = actors\stalker_mp\stalker_killer_mask_us
;dynamics\actors\stalker_mp\stalker_killer_military = actors\stalker_mp\stalker_killer_military
;dynamics\actors\stalker_mp\stalker_sci_killer = actors\stalker_mp\stalker_sci_killer
;dynamics\actors\stalker_mp\stalker_sci_svoboda = actors\stalker_mp\stalker_sci_svoboda
;dynamics\actors\stalker_mp\stalker_sv_balon_10 = actors\stalker_mp\stalker_sv_balon_10
;dynamics\actors\stalker_mp\stalker_sv_exoskeleton = actors\stalker_mp\stalker_sv_exoskeleton
;dynamics\actors\stalker_mp\stalker_sv_hood_9 = actors\stalker_mp\stalker_sv_hood_9
;dynamics\actors\stalker_mp\stalker_sv_military = actors\stalker_mp\stalker_sv_military
;dynamics\actors\stalker_mp\stalker_sv_rukzak2 = actors\stalker_mp\stalker_sv_rukzak_2
;dynamics\actors\stalker_mp\stalker_sv_rukzak3 = actors\stalker_mp\stalker_sv_rukzak_3
;-------------------------------------------------------------------------------
dynamics\actors\stalker_mp\mp_team_blue_1               = actors\stalker_mp\mp_team_blue_1
dynamics\actors\stalker_mp\mp_team_blue_2               = actors\stalker_mp\mp_team_blue_2
dynamics\actors\stalker_mp\mp_team_blue_3               = actors\stalker_mp\mp_team_blue_3
dynamics\actors\stalker_mp\mp_team_blue_4               = actors\stalker_mp\mp_team_blue_4
dynamics\actors\stalker_mp\mp_team_blue_addon_de        = actors\stalker_mp\mp_team_blue_addon_de
dynamics\actors\stalker_mp\mp_team_blue_addon_us        = actors\stalker_mp\mp_team_blue_addon_us
dynamics\actors\stalker_mp\mp_team_blue_armor_exo       = actors\stalker_mp\mp_team_blue_armor_exo
dynamics\actors\stalker_mp\mp_team_blue_armor_military  = actors\stalker_mp\mp_team_blue_armor_military
dynamics\actors\stalker_mp\mp_team_blue_armor_sci       = actors\stalker_mp\mp_team_blue_armor_sci
dynamics\actors\stalker_mp\mp_team_green_1              = actors\stalker_mp\mp_team_green_1
dynamics\actors\stalker_mp\mp_team_green_2              = actors\stalker_mp\mp_team_green_2
dynamics\actors\stalker_mp\mp_team_green_3              = actors\stalker_mp\mp_team_green_3
dynamics\actors\stalker_mp\mp_team_green_4              = actors\stalker_mp\mp_team_green_4
dynamics\actors\stalker_mp\mp_team_green_addon_fr       = actors\stalker_mp\mp_team_green_addon_fr
dynamics\actors\stalker_mp\mp_team_green_addon_uk       = actors\stalker_mp\mp_team_green_addon_uk
dynamics\actors\stalker_mp\mp_team_green_armor_exo      = actors\stalker_mp\mp_team_green_armor_exo
dynamics\actors\stalker_mp\mp_team_green_armor_military = actors\stalker_mp\mp_team_green_armor_military
dynamics\actors\stalker_mp\mp_team_green_armor_sci      = actors\stalker_mp\mp_team_green_armor_sci
;-------------------------------------------------------------------------------
;-------------------------------------------------------------------------------