[logic@tushkano_lab_1]
suitable = {=check_npc_name(lx8_lab_tushkano_1)}
active = mob_home@tushkano_lab_1
monster_job = true
prior = 75

[mob_home@tushkano_lab_1]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_lab_out_restr
on_info = {=see_actor !actor_in_zone(lx8_lab_out_restr)} mob_home@tushkano_lab_1_1

[mob_home@tushkano_lab_1_1]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_lab_1
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr


[logic@tushkano_lab_2]
suitable = {=check_npc_name(lx8_lab_tushkano_2)}
active = mob_home@tushkano_lab_2
monster_job = true
prior = 75

[mob_home@tushkano_lab_2]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_lab_out_restr
on_info = {=see_actor !actor_in_zone(lx8_lab_out_restr)} mob_home@tushkano_lab_2_1

[mob_home@tushkano_lab_2_1]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_lab_2
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr

[logic@tushkano_lab_3]
suitable = {=check_npc_name(lx8_lab_tushkano_3)}
active = mob_home@tushkano_lab_3
monster_job = true
prior = 75

[mob_home@tushkano_lab_3]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_lab_out_restr
on_info = {=see_actor !actor_in_zone(lx8_lab_out_restr)} mob_home@tushkano_lab_3_1

[mob_home@tushkano_lab_3_1]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_lab_3
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr

[logic@tushkano_lab_4]
suitable = {=check_npc_name(lx8_lab_tushkano_4)}
active = mob_home@tushkano_lab_4
monster_job = true
prior = 75

[mob_home@tushkano_lab_4]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_lab_out_restr
on_info = {=see_actor !actor_in_zone(lx8_lab_out_restr)} mob_home@tushkano_lab_4_1

[mob_home@tushkano_lab_4_1]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_lab_4
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr

[logic@tushkano_lab_5]
suitable = {=check_npc_name(lx8_lab_tushkano_5)}
active = mob_home@tushkano_lab_5
monster_job = true
prior = 75

[mob_home@tushkano_lab_5]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
out_restr = lx8_lab_out_restr
on_info = {=see_actor !actor_in_zone(lx8_lab_out_restr)} mob_home@tushkano_lab_5_1

[mob_home@tushkano_lab_5_1]
path_home = lab_home
home_min_radius = 30
home_max_radius = 40
aggressive = true
actor_friendly = false 
on_info = {!see_actor !dist_to_actor_le(10)} mob_home@tushkano_lab_5
in_restr = lx8_sr_snork_out_restr, lx8_sr_close_combat, lx8_sr_toilet_burer_out_restr, lx8_sr_burer_in_restr

