[mob_home@gas_bloodsucker_attack]
path_home = zat_b57_bloodsuckers_attackers_home
aggressive = true
home_min_radius = 100
home_max_radius = 150
on_info = {=is_alive +zat_b57_gas_running_stop} %=kill_npc%
on_info2 = {=is_alive +zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give =dist_to_actor_ge(150)} nil %=kill_npc%

;************************************************
[logic@gas_bloodsucker_1]
active = mob_home@gas_bloodsucker_attack
prior = 200
suitable = {=target_squad_name(zat_b57_bloodsuckers)}
monster_job = true

;*************************************************
[logic@gas_bloodsucker_2]
active = mob_home@gas_bloodsucker_attack
prior = 200
suitable = {=target_squad_name(zat_b57_bloodsuckers)}
monster_job = true

