[smart_terrain]
squad_id = 19
max_population = 2
arrive_dist = 150
;respawn_params = respawn@pri_b301   

;[respawn@pri_b301]
;spawn_snork

;[spawn_snork]
;spawn_squads =  simulation_snork
;spawn_num = {+pri_b301_zulus_dead} 2, {+pri_b301_save_zulus_complete} 2, 0

[exclusive]
zulus = pripyat\pri_b301_zulus.ltx
snork_normal_1 = pripyat\pri_b301_monsters.ltx
snork_normal_2 = pripyat\pri_b301_monsters.ltx
snork_normal_3 = pripyat\pri_b301_monsters.ltx
snork_normal_4 = pripyat\pri_b301_monsters.ltx
snork_normal_5 = pripyat\pri_b301_monsters.ltx
