[smart_terrain]
squad_id = 9
max_population = 1
respawn_only_smart = true
respawn_params = respawn@pri_sim_2   

[respawn@pri_sim_2]
spawn_monolith

[spawn_monolith]
spawn_squads = zombied_sim_squad_advanced, zombied_sim_squad_veteran
spawn_num = {+pri_a28_actor_in_zone_stay} 2, {+pri_b305_fifth_cam_end} 0, 2
