[anomal_zone] layers_count = 1 respawn_tries = 2 max_artefacts = 3 ;applying_force_xz = 200 ;applying_force_y = 400 artefacts = af_cristall, af_fireball, af_dummy_glassbeads, af_eye, af_fire, af_electra_sparkler, af_electra_flash, af_electra_moonlight, af_dummy_battery, af_dummy_dummy, af_ice, af_medusa, af_cristall_flower, af_night_star, af_vyvert, af_gravi, af_gold_fish, af_blood, af_mincer_meat, af_soul, af_fuzz_kolobok, af_baloon, af_glass coeff = 3, 3, 2, 2, 1, 3, 3, 2, 2, 1, 1, 3, 3, 2, 2, 1, 1, 3, 3, 2, 2, 1, 1 artefact_ways = jup_wa_way_1, jup_wa_way_2, jup_wa_way_3, jup_wa_way_4, jup_wa_way_6, jup_wa_way_7, jup_wa_way_8, jup_wa_way_9