[logic] active = sr_idle@1 [sr_idle@1] on_actor_inside = {+pri_b305_second_cam_end} sr_idle@timer [sr_idle@timer] on_game_timer = 45 | sr_idle@3_cam %+pri_b305_mooving_signal =play_sound(pri_b305_kirilov_give_new_coordinates)% [sr_idle@3_cam] on_actor_in_zone = pri_b305_mooving_signal_end | {+pri_b305_kirilov_signal_lost_done} sr_idle@nil %+pri_b305_third_cam_go% [sr_idle@nil]