[logic] active = ph_idle@wait_for_start [ph_idle@wait_for_start] on_info = {+pri_b306_lift_generator_started} ph_idle@closed nonscript_usable = false [ph_idle@closed] on_info = {=actor_has_item(zat_a23_labx8_key)} ph_idle@open tips = tip_no_access_card nonscript_usable = true [ph_idle@open] on_info = {!actor_has_item(zat_a23_labx8_key)} ph_idle@closed tips = st_pri_b306_go_down nonscript_usable = true on_use = ph_idle@teleport %=scenario_autosave(st_save_uni_pri_to_labx8) +pri_b306_actor_to_lab =disable_ui =run_postprocess(fade_in)% [ph_idle@teleport] on_game_timer = 20 | ph_idle@in %=run_postprocess(black:3009:true) =teleport_actor(pri_b306_actor_lc_walk)% [ph_idle@in] on_info = {!actor_in_zone(pri_b306_sr_control)} ph_idle@wait %=run_postprocess(black:3009:true) =disable_ui% [ph_idle@wait] on_game_timer = 10 | ph_idle@out %=stop_postprocess(3009)% [ph_idle@out] on_game_timer = 10 | ph_idle@closed %=enable_ui%