[logic@zat_b215_stalker_guide_zaton] suitable = {=check_npc_name(zat_b215_stalker_guide_zaton)} prior = 200 active = animpoint level_spot = guider [animpoint] cover_name = zat_a2_sc_zat_b215_stalker_guide_zaton use_camp = false meet = meet@base combat_ignore_cond = true combat_ignore_keep_when_attacked = true invulnerable = true out_restr = zat_a2_sr_noweap gather_items_enabled = false help_wounded_enabled = false corpse_detection_enabled = false [meet@base] close_snd_hello = zat_b215_stalker_guide_greeting close_snd_bye = zat_b215_stalker_guide_farewell close_anim = nil close_victim = nil far_anim = nil far_victim = nil close_distance = 0 far_distance = 0 trade_enable = false allow_break = false close_snd_distance = 3 use = {=actor_enemy} false, true meet_on_talking = false