[logic]
active = mob_home@2

;[mob_home@b9]
;path_home = jup_b9_mob_home
;home_min_radius = 25
;home_max_radius = 25
;aggressive = true
;on_actor_dist_le = 30 | mob_home@2
;on_game_timer = 150 | %=hit_npc_from_actor%

[mob_home@2]
path_home = jup_b9_mob_home
home_min_radius = 70
home_max_radius = 75
aggressive = true
on_game_timer = 150 | %=hit_npc_from_actor%
