1488 lines
34 KiB
TeX
1488 lines
34 KiB
TeX
[list_script_sound_jupiter]
|
||
jup_a9_actor_conservation_info
|
||
jup_a9_actor_power_info
|
||
jup_a9_actor_way_info
|
||
jup_a6_stalker_medik_greeting
|
||
jup_a6_stalker_medik_farewell
|
||
jup_a6_stalker_barmen_greeting
|
||
jup_a6_stalker_barmen_farewell
|
||
|
||
jup_a12_bandits_warning_actor
|
||
jup_a12_bandits_bodyguard_warning_actor
|
||
jup_a12_bandit_threat_to_prisoner
|
||
jup_a12_bandit_say_jump
|
||
jup_a12_stalker_prisoner_thanks_actor
|
||
jup_a12_stalker_prisoner_says_we_can_run_from_here
|
||
jup_a12_merc_lets_go
|
||
jup_a12_merc_cover_us
|
||
jup_a12_merc_ready
|
||
jup_a12_merc_attack_started
|
||
jup_a12_stalkers_to_actor_meet_on_base
|
||
jup_a12_stalkers_to_actor_came_back
|
||
jup_a12_stalker_assaulter_1_argue
|
||
jup_a12_stalker_assaulter_2_argue
|
||
jup_a12_stalker_assaulter_3_argue
|
||
jup_a12_stalker_diplomat_1_argue
|
||
jup_a12_stalker_diplomat_2_argue
|
||
jup_a12_stalker_diplomat_3_argue
|
||
jup_a12_stalker_diplomat_no_talk
|
||
|
||
jup_b207_duty_leader_about_depot
|
||
jup_b207_freedom_leader_about_depot
|
||
jup_b207_duty_leader_about_depot_after
|
||
jup_b207_freedom_leader_about_depot_after
|
||
jup_b207_duty_security_squad_to_freedom_leave
|
||
jup_b207_freedom_recon_squad_refuse
|
||
jup_b207_duty_security_squad_to_freedom_start_attack
|
||
jup_b207_freedom_guards_warning_actor
|
||
jup_b207_duty_guards_warning_actor
|
||
|
||
jup_a10_bandit_leader_hello
|
||
jup_a10_vano_need_help
|
||
jup_a10_bandits_warn
|
||
|
||
jup_b4_monolith_squad_leader_meet
|
||
jup_b4_monolith_talking_1
|
||
jup_b4_monolith_talking_5
|
||
jup_b4_duty_squad_leader_align
|
||
jup_b4_duty_squad_leader_align_line
|
||
jup_b4_duty_squad_leader_praise
|
||
jup_b4_duty_squad_leader_speech
|
||
jup_b4_recruit_1_serve_duty
|
||
jup_b4_recruit_2_serve_duty
|
||
jup_b4_duty_squad_leader_final
|
||
jup_b4_freedom_squad_leader_lets_talk
|
||
jup_b4_freedom_squad_leader_speech
|
||
jup_b4_monolith_1_ask_to_freedom
|
||
jup_b4_freedom_squad_leader_reply
|
||
jup_b4_freedom_squad_leader_any_questions
|
||
jup_b4_freedom_squad_leader_welcome_to_freedom
|
||
jup_b4_recruit_1_cool_freedom
|
||
jup_b4_recruit_2_cool_freedom
|
||
jup_b4_monolith_talk_to_commander
|
||
|
||
jup_b10_stalker_drunk_no_meet
|
||
jup_b10_ufo_memory_repaired_nitro
|
||
|
||
jup_b25_story_controller ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||
jup_b25_story_oasis ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||
jup_b25_story_bloodsucker ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||
jup_b25_story_guide ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||
jup_b25_story_scientist ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||
jup_b25_story_artefact ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>.
|
||
jup_b25_story_zaton ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
|
||
jup_b25_story_first_reac ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
|
||
jup_b25_story_second_reac ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
|
||
jup_b25_senya_in_anomaly
|
||
jup_b25_revage_senya
|
||
jup_b25_senya_die
|
||
|
||
jup_b16_oasis_noise
|
||
|
||
;jup_b1_actor_dont_come
|
||
jup_b1_stalkers_greeting
|
||
jup_b1_stalkers_lair_check
|
||
jup_b1_stalkers_see_zombied
|
||
jup_b1_stalkers_monsters_out
|
||
jup_b1_stalkers_first_stay
|
||
jup_b1_stalkers_second_stay
|
||
jup_b1_stalkers_monsters_beat_off
|
||
jup_b1_stalker_warning
|
||
jup_b1_stalkers_psy_wound_1
|
||
jup_b1_stalkers_get_out
|
||
jup_b1_stalkers_aftershock_1
|
||
jup_b1_stalkers_aftershock_2
|
||
|
||
jup_b6_stalker_1_first_measurement_done
|
||
jup_b6_stalker_1_second_measurement_done
|
||
jup_b6_stalker_1_third_measurement_done
|
||
jup_b6_stalker_1_fourth_measurement_done
|
||
jup_b6_stalker_1_first_measurement_in_progress
|
||
jup_b6_stalker_1_second_measurement_in_progress
|
||
jup_b6_stalker_1_third_measurement_in_progress
|
||
jup_b6_stalker_1_fourth_measurement_in_progress
|
||
jup_b6_stalker_1_monsters_coming_
|
||
jup_b6_stalker_1_measurements_done
|
||
jup_b6_stalker_1_first_measurement_begin
|
||
jup_b6_swamp_noise
|
||
jup_b6_scientist_biochemist_greeting
|
||
jup_b6_scientist_biochemist_farewell
|
||
jup_b6_scientist_nuclear_physicist_greeting
|
||
jup_b6_scientist_nuclear_physicist_farewell
|
||
jup_b6_scientist_medic_greeting
|
||
jup_b6_scientist_medic_farewell
|
||
|
||
jup_b202_bandit_shoot
|
||
jup_b202_bandit_pda
|
||
jup_b202_bandit_to_snag
|
||
jup_b202_snag_pda
|
||
|
||
jup_b9_heli_1_blackbox
|
||
jup_b9_blackbox_records
|
||
|
||
jup_b19_freedom_yar_come_here
|
||
jup_b19_freedom_yar_explanations
|
||
jup_b19_freedom_yar_guessed_long
|
||
jup_b19_freedom_yar_guessed_short
|
||
jup_b19_freedom_yar_suspense
|
||
jup_b19_freedom_yar_zombie_hit
|
||
jup_b19_freedom_yar_about_zombie
|
||
|
||
jup_b46_spatial_bubble_sos
|
||
jup_b46_spatial_bubble_rupture
|
||
jup_b46_duty_founder_pda_diary
|
||
jup_b46_spatial_bubble_idle
|
||
|
||
jup_b15_zulus_greeting
|
||
jup_b15_zulus_ready
|
||
|
||
jup_b217_stalker_guide_welcome
|
||
jup_b217_stalker_tech_welcome
|
||
jup_b217_stalker_tech_greeting
|
||
jup_b217_stalker_tech_farewell
|
||
|
||
jup_b212_trapper_found_chimera
|
||
|
||
jup_b47_merc_leader_regret
|
||
|
||
jup_b219_tech_damn
|
||
jup_b219_generator_start
|
||
jup_b219_generator_looped
|
||
jup_b219_tech_success
|
||
jup_b219_tech_ready
|
||
jup_b219_duty_ready
|
||
jup_b219_actor_ready
|
||
jup_b219_stalker_ready
|
||
jup_b219_monolith_ready
|
||
jup_b219_soldier_ready
|
||
jup_b219_underpass_opening
|
||
jup_b219_duty_to_tech
|
||
jup_b219_tech_to_duty
|
||
jup_b219_actor_go
|
||
jup_b219_tech_opening
|
||
|
||
jup_b221_duty_main_1
|
||
jup_b221_duty_main_2
|
||
jup_b221_duty_main_3
|
||
jup_b221_duty_main_4
|
||
jup_b221_duty_main_5
|
||
jup_b221_duty_main_6
|
||
jup_b221_freedom_main_1
|
||
jup_b221_freedom_main_2
|
||
jup_b221_freedom_main_3
|
||
jup_b221_freedom_main_4
|
||
jup_b221_freedom_main_5
|
||
jup_b221_freedom_main_6
|
||
jup_b221_duty_reply_1
|
||
jup_b221_duty_reply_2
|
||
jup_b221_duty_reply_3
|
||
jup_b221_duty_reply_4
|
||
jup_b221_duty_reply_5
|
||
jup_b221_duty_reply_6
|
||
jup_b221_freedom_reply_1
|
||
jup_b221_freedom_reply_2
|
||
jup_b221_freedom_reply_3
|
||
jup_b221_freedom_reply_4
|
||
jup_b221_freedom_reply_5
|
||
jup_b221_freedom_reply_6
|
||
jup_b221_duty_reaction
|
||
jup_b221_freedom_reaction
|
||
|
||
jup_b41_bunker_megaphone
|
||
jup_b41_base_alarm
|
||
jup_b41_base_relax
|
||
|
||
jup_b41_steam
|
||
|
||
jup_a6_base_guard
|
||
jup_a6_base_megaphone
|
||
jup_a6_base_alarm
|
||
jup_a6_base_relax
|
||
|
||
jup_a6_stalker_medik_phase_1
|
||
jup_a6_stalker_medik_phase_2
|
||
jup_a6_stalker_medik_after_surge
|
||
|
||
jup_a6_duty_leader_greeting
|
||
jup_a6_duty_leader_farewell
|
||
jup_a6_freedom_leader_greeting
|
||
jup_a6_freedom_leader_farewell
|
||
|
||
jup_b220_trapper_greeting
|
||
jup_b220_trapper_farewell
|
||
|
||
|
||
[jup_a9_actor_conservation_info]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_a9_actor_conservation_info
|
||
shuffle = seq
|
||
idle = 3,5,100
|
||
|
||
[jup_a9_actor_power_info]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_a9_actor_power_info
|
||
shuffle = seq
|
||
idle = 3,5,100
|
||
|
||
[jup_a9_actor_way_info]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_a9_actor_way_info
|
||
shuffle = seq
|
||
idle = 3,5,100
|
||
|
||
[jup_b212_trapper_found_chimera]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b212_trapper_found_chimera
|
||
shuffle = seq
|
||
idle = 3,5,100
|
||
|
||
[jup_a12_bandits_warning_actor]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_bandits_warning_actor
|
||
shuffle = rnd
|
||
idle = 10,10,100
|
||
|
||
[jup_a12_bandits_bodyguard_warning_actor]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_bandits_bodyguard_warning_actor
|
||
shuffle = rnd
|
||
idle = 5,5,100
|
||
|
||
[jup_a12_bandit_threat_to_prisoner]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_bandit_threat_to_prisoner
|
||
shuffle = rnd
|
||
idle = 5,5,100
|
||
|
||
[jup_a12_bandit_say_jump]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_bandit_say_jump
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_a12_stalker_prisoner_thanks_actor]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalker_prisoner_thanks_actor
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_a12_stalker_prisoner_says_we_can_run_from_here]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalker_prisoner_says_we_can_run_from_here
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_a12_merc_lets_go]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_merc_lets_go
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_a12_merc_cover_us]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_merc_cover_us
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_a12_merc_ready]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_merc_ready
|
||
shuffle = seq
|
||
idle = 2,3,100
|
||
|
||
[jup_a12_merc_attack_started]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_merc_attack_started
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_a12_stalkers_to_actor_meet_on_base]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalkers_to_actor_meet_on_base
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_a12_stalkers_to_actor_came_back]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_a12_stalkers_to_actor_came_back
|
||
shuffle = rnd
|
||
idle = 5,10,100
|
||
|
||
[jup_a12_stalker_assaulter_1_argue]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalker_assaulter_1_argue
|
||
shuffle = rnd
|
||
idle = 15,15,100
|
||
|
||
[jup_a12_stalker_assaulter_2_argue]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalker_assaulter_2_argue
|
||
shuffle = rnd
|
||
idle = 15,15,100
|
||
|
||
[jup_a12_stalker_assaulter_3_argue]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalker_assaulter_3_argue
|
||
shuffle = rnd
|
||
idle = 15,15,100
|
||
|
||
[jup_a12_stalker_diplomat_1_argue]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalker_diplomat_1_argue
|
||
shuffle = rnd
|
||
idle = 15,15,100
|
||
|
||
[jup_a12_stalker_diplomat_2_argue]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalker_diplomat_2_argue
|
||
shuffle = rnd
|
||
idle = 15,15,100
|
||
|
||
[jup_a12_stalker_diplomat_3_argue]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalker_diplomat_3_argue
|
||
shuffle = rnd
|
||
idle = 15,15,100
|
||
|
||
[jup_a12_stalker_diplomat_no_talk]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_a12_stalker_diplomat_no_talk
|
||
shuffle = rnd
|
||
idle = 2,2,100
|
||
|
||
;-------------------A10-------------------------------
|
||
[jup_b207_duty_leader_about_depot]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b207_duty_leader_about_depot
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b207_freedom_leader_about_depot]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b207_freedom_leader_about_depot
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b207_duty_leader_about_depot_after]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b207_duty_leader_about_depot_after
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b207_freedom_leader_about_depot_after]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b207_freedom_leader_about_depot_after
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b207_duty_security_squad_to_freedom_leave]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b207_duty_security_squad_to_freedom_leave
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b207_freedom_recon_squad_refuse]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b207_freedom_recon_squad_refuse
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b207_duty_security_squad_to_freedom_start_attack]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b207_duty_security_squad_to_freedom_start_attack
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b207_freedom_guards_warning_actor]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b207_freedom_guards_warning_actor
|
||
shuffle = rnd
|
||
idle = 5,5,100
|
||
|
||
[jup_b207_duty_guards_warning_actor]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b207_duty_guards_warning_actor
|
||
shuffle = rnd
|
||
idle = 5,5,100
|
||
|
||
[jup_a10_bandit_leader_hello]
|
||
type = npc
|
||
path = scenario\jupiter\jup_a10_bandit_leader_hello
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_a10_vano_need_help]
|
||
type = npc
|
||
path = scenario\jupiter\jup_a10_vano_need_help
|
||
shuffle = rnd
|
||
idle = 10,15,100
|
||
|
||
[jup_a10_bandits_warn]
|
||
type = npc
|
||
path = scenario\jupiter\jup_a10_bandits_warn
|
||
shuffle = rnd
|
||
idle = 10,15,100
|
||
|
||
[jup_b10_stalker_drunk_no_meet]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b10_stalker_drunk_no_meet_
|
||
shuffle = rnd
|
||
idle = 10,15,100
|
||
|
||
[jup_b10_ufo_memory_repaired_nitro]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b10_ufo_memory_repaired_nitro
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_a6_stalker_medik_greeting]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_a6_stalker_medik_greeting_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_a6_stalker_medik_farewell]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_a6_stalker_medik_farewell_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_a6_stalker_barmen_greeting]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_a6_stalker_barmen_greeting_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_a6_stalker_barmen_farewell]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_a6_stalker_barmen_farewell_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
;-------------------B4---------------------------------------
|
||
|
||
[jup_b4_monolith_squad_leader_meet]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_monolith_squad_leader_meet
|
||
shuffle = rnd
|
||
idle = 10,15,100
|
||
|
||
[jup_b4_monolith_talking_1]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_monolith_talking_1_
|
||
shuffle = rnd
|
||
idle = 20,25,30
|
||
|
||
[jup_b4_monolith_talking_5]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_monolith_talking_5_
|
||
shuffle = rnd
|
||
idle = 30,35,20
|
||
|
||
[jup_b4_duty_squad_leader_align]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_duty_squad_leader_align
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_duty_squad_leader_align_line]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_duty_squad_leader_align_line
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_duty_squad_leader_praise]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_duty_squad_leader_praise
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_duty_squad_leader_speech]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_duty_squad_leader_speech
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_recruit_1_serve_duty]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_recruit_1_serve_duty
|
||
shuffle = seq
|
||
idle = 0.1,0.4,100
|
||
|
||
[jup_b4_recruit_2_serve_duty]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_recruit_2_serve_duty
|
||
shuffle = seq
|
||
idle = 0.3,0.5,100
|
||
|
||
[jup_b4_duty_squad_leader_final]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_duty_squad_leader_final
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_freedom_squad_leader_lets_talk]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_freedom_squad_leader_lets_talk
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_freedom_squad_leader_speech]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_freedom_squad_leader_speech
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_monolith_1_ask_to_freedom]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_monolith_1_ask_to_freedom
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_freedom_squad_leader_reply]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_freedom_squad_leader_reply
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_freedom_squad_leader_any_questions]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_freedom_squad_leader_any_questions
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_freedom_squad_leader_welcome_to_freedom]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_freedom_squad_leader_welcome_to_freedom
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_recruit_1_cool_freedom]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_recruit_1_cool_freedom
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_recruit_2_cool_freedom]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_recruit_2_cool_freedom
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b4_monolith_talk_to_commander]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b4_monolith_talk_to_commander_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
;-------------------B25---------------------------------------
|
||
[jup_b25_story_controller]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_story_controller
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_story_oasis]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_story_oasis
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_story_bloodsucker]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_story_bloodsucker
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_story_guide]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_story_guide
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_story_scientist]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_story_scientist
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_story_artefact]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_story_artefact
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_story_zaton]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_story_zaton
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_story_first_reac]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_story_first_reac_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_story_second_reac]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_story_second_reac_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_senya_in_anomaly]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = human_01\stalker\help\wounded_heavy\help_
|
||
shuffle = loop
|
||
idle = 3,3,100
|
||
|
||
[jup_b25_revage_senya]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b25_revage_senya
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b25_senya_die]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = human_01\stalker\fight\death\death_6
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b16_oasis_noise]
|
||
type = 3d
|
||
npc_prefix = false
|
||
path = ambient\jupiter\jup_b16_oasis_noise
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
;---- B1 ----
|
||
|
||
[jup_b1_stalkers_greeting]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_greeting
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
play_always = true
|
||
|
||
[jup_b1_stalkers_lair_check]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_lair_check
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b1_stalkers_see_zombied]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_see_zombied
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b1_stalkers_monsters_out]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_monsters_out
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b1_stalkers_get_out]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_get_out
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b1_stalkers_first_stay]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_first_stay
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b1_stalkers_second_stay]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_second_stay
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b1_stalkers_monsters_beat_off]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b1_stalkers_monsters_beat_off
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b1_stalker_warning]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalker_warning
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b1_stalkers_psy_wound_1]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_psy_wound_1
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
;[jup_b1_actor_dont_come]
|
||
;type = actor
|
||
;npc_prefix = false
|
||
;path = characters_voice\scenario\jupiter\jup_b1_actor_dont_come
|
||
;shuffle = seq
|
||
;idle = 0,0,100
|
||
|
||
[jup_b1_stalkers_aftershock_1]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_aftershock_1
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b1_stalkers_aftershock_2]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b1_stalkers_aftershock_2
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
;----------------------B6------------------------------
|
||
|
||
[jup_b6_stalker_1_first_measurement_done]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_first_measurement_done
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_second_measurement_done]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_second_measurement_done
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_third_measurement_done]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_third_measurement_done
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_fourth_measurement_done]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_fourth_measurement_done
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_first_measurement_begin]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b6_stalker_1_first_measurement_begin
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_measurements_done]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_measurements_done
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_first_measurement_in_progress]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_first_measurement_in_progress
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_second_measurement_in_progress]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_second_measurement_in_progress
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_third_measurement_in_progress]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_third_measurement_in_progress
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_fourth_measurement_in_progress]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_fourth_measurement_in_progress
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_stalker_1_monsters_coming_]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b6_stalker_1_monsters_coming_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
play_always = true
|
||
|
||
[jup_b6_swamp_noise]
|
||
type = 3d
|
||
path = monsters\boar\boar_swamp_appear_
|
||
shuffle = rnd
|
||
idle = 3,5,100
|
||
;------------------------------------------------------
|
||
|
||
[jup_b202_bandit_shoot]
|
||
type = 3d
|
||
npc_prefix = false
|
||
path = weapons\n_desert_eagle_shot
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b202_bandit_pda]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b202_bandit_pda
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b202_bandit_to_snag]
|
||
type = npc
|
||
npc_prefix = false
|
||
path = scenario\jupiter\jup_b202_bandit_to_snag
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
|
||
[jup_b9_heli_1_blackbox]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b9_heli_1_blackbox
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
idle = 0,0,100
|
||
|
||
[jup_b9_blackbox_records]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b9_blackbox_records
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
idle = 0,0,100
|
||
|
||
[jup_b202_snag_pda]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b202_snag_pda
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
;------------------------- b19 -------------------
|
||
[jup_b19_freedom_yar_come_here]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b19_freedom_yar_come_here_
|
||
shuffle = rnd
|
||
idle = 9,18,100
|
||
|
||
[jup_b19_freedom_yar_explanations]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b19_freedom_yar_explanations
|
||
shuffle = seq
|
||
idle = 3,5,100
|
||
|
||
[jup_b19_freedom_yar_guessed_long]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b19_freedom_yar_guessed_long
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b19_freedom_yar_guessed_short]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b19_freedom_yar_guessed_short
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b19_freedom_yar_suspense]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b19_freedom_yar_suspense
|
||
shuffle = seq
|
||
idle = 3,5,100
|
||
|
||
[jup_b19_freedom_yar_zombie_hit]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b19_freedom_yar_zombie_hit
|
||
shuffle = seq
|
||
idle = 3,5,100
|
||
|
||
[jup_b19_freedom_yar_about_zombie]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b19_freedom_yar_about_zombie_
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
;---------B46---------
|
||
|
||
[jup_b46_spatial_bubble_sos]
|
||
type = actor
|
||
path = characters_voice\scenario\jupiter\jup_b46_spatial_bubble_sos_
|
||
shuffle = loop
|
||
idle = 0,60,100
|
||
|
||
[jup_b46_spatial_bubble_idle]
|
||
type = 3d
|
||
path = ambient\jupiter\jup_b46_spatial_bubble_idle
|
||
shuffle = loop
|
||
idle = 0,0,100
|
||
|
||
[jup_b46_spatial_bubble_rupture]
|
||
type = 3d
|
||
path = ambient\jupiter\jup_b46_spatial_bubble_rupture
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
|
||
[jup_b46_duty_founder_pda_diary]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b46_duty_founder_pda_diary
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
;---------B15--------------
|
||
[jup_b15_zulus_greeting]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b15_zulus_greeting
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_b15_zulus_ready]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b15_zulus_ready
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
;---------B217--------------
|
||
[jup_b217_stalker_guide_welcome]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b217_stalker_guide_welcome
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
play_always = true
|
||
|
||
[jup_b217_stalker_tech_welcome]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b217_stalker_tech_welcome
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
play_always = true
|
||
|
||
[jup_b217_stalker_tech_greeting]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_b217_stalker_tech_greeting_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b217_stalker_tech_farewell]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_b217_stalker_tech_farewell_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_b47_merc_leader_regret]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_b47_merc_leader_regret
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b219_tech_damn]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b219_tech_damn
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_generator_start]
|
||
type = 3d
|
||
npc_prefix = false
|
||
path = ambient\jupiter\jup_b219_generator_start
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_generator_looped]
|
||
type = looped
|
||
;npc_prefix = false
|
||
path = ambient\jupiter\jup_b219_generator_looped
|
||
;shuffle = loop
|
||
;idle = 0,0,100
|
||
|
||
[jup_b219_tech_success]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b219_tech_success
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_tech_ready]
|
||
type = actor
|
||
path = characters_voice\scenario\jupiter\jup_b219_tech_ready
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_duty_ready]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b219_duty_ready
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_actor_ready]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b219_actor_ready
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_stalker_ready]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b219_stalker_ready
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_monolith_ready]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b219_monolith_ready
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_soldier_ready]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b219_soldier_ready
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_underpass_opening]
|
||
type = 3d
|
||
npc_prefix = false
|
||
path = ambient\jupiter\jup_b219_underpass_opening
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b219_duty_to_tech]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b219_duty_to_tech
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_tech_to_duty]
|
||
type = actor
|
||
path = characters_voice\scenario\jupiter\jup_b219_tech_to_duty
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_actor_go]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b219_actor_go
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
[jup_b219_tech_opening]
|
||
type = actor
|
||
path = characters_voice\scenario\jupiter\jup_b219_tech_opening
|
||
shuffle = seq
|
||
idle = 1,1,100
|
||
|
||
;-------------------------------------------b221--------------------------------------
|
||
[jup_b221_duty_main_1]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_main_1
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_main_2]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_main_2
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_main_3]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_main_3
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_main_4]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_main_4
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_main_5]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_main_5
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_main_6]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_main_6
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_main_1]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_main_1
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_main_2]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_main_2
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_main_3]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_main_3
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_main_4]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_main_4
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_main_5]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_main_5
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_main_6]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_main_6
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_reply_1]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_reply_1
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_reply_2]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_reply_2
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_reply_3]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_reply_3
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_reply_4]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_reply_4
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_reply_5]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_reply_5
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_reply_6]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_reply_6
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_reply_1]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_reply_1
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_reply_2]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_reply_2
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_reply_3]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_reply_3
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_reply_4]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_reply_4
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_reply_5]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_reply_5
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_reply_6]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_reply_6
|
||
shuffle = seq
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_duty_reaction]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_duty_reaction_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b221_freedom_reaction]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b221_freedom_reaction_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
;------------------------------------------------------------------------
|
||
|
||
[jup_b41_bunker_megaphone]
|
||
type = 3d
|
||
path = characters_voice\scenario\jupiter\jup_b41_bunker_megaphone_
|
||
shuffle = rnd
|
||
idle = 10,15,100
|
||
|
||
[jup_b41_base_alarm]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b41_base_alarm
|
||
shuffle = rnd
|
||
play_always = true
|
||
idle = 1,1,100
|
||
|
||
[jup_b41_base_relax]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_b41_base_relax
|
||
shuffle = rnd
|
||
play_always = true
|
||
idle = 1,1,100
|
||
|
||
[jup_a6_base_guard]
|
||
type = npc
|
||
path = scenario\jupiter\jup_a6_base_guard_
|
||
shuffle = rnd
|
||
idle = 15,30,100
|
||
|
||
[jup_a6_base_megaphone]
|
||
type = 3d
|
||
path = characters_voice\scenario\jupiter\jup_a6_base_megaphone_
|
||
shuffle = rnd
|
||
idle = 10,15,100
|
||
|
||
[jup_a6_base_alarm]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_a6_base_alarm
|
||
shuffle = rnd
|
||
play_always = true
|
||
idle = 1,1,100
|
||
|
||
[jup_a6_base_relax]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_a6_base_relax
|
||
shuffle = rnd
|
||
play_always = true
|
||
idle = 1,1,100
|
||
|
||
[jup_b6_scientist_biochemist_greeting]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b6_scientist_biochemist_greeting_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_b6_scientist_biochemist_farewell]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b6_scientist_biochemist_farewell_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_b6_scientist_nuclear_physicist_greeting]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b6_scientist_nuclear_physicist_greeting_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_b6_scientist_nuclear_physicist_farewell]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b6_scientist_nuclear_physicist_farewell_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_b6_scientist_medic_greeting]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b6_scientist_medic_greeting_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_b6_scientist_medic_farewell]
|
||
type = npc
|
||
path = scenario\jupiter\jup_b6_scientist_medic_farewell_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_a6_stalker_medik_phase_1]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_a6_stalker_medik_phase_1
|
||
shuffle = rnd
|
||
idle = 3,5,100
|
||
|
||
[jup_a6_stalker_medik_phase_2]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_a6_stalker_medik_phase_2
|
||
shuffle = rnd
|
||
idle = 3,5,100
|
||
|
||
[jup_a6_stalker_medik_after_surge]
|
||
type = actor
|
||
npc_prefix = false
|
||
path = characters_voice\scenario\jupiter\jup_a6_stalker_medik_after_surge
|
||
shuffle = rnd
|
||
idle = 3,5,100
|
||
|
||
[jup_a6_duty_leader_greeting]
|
||
type = npc
|
||
path = scenario\jupiter\jup_a6_duty_leader_greeting_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_a6_duty_leader_farewell]
|
||
type = npc
|
||
path = scenario\jupiter\jup_a6_duty_leader_farewell_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
[jup_a6_freedom_leader_greeting]
|
||
type = npc
|
||
path = scenario\jupiter\jup_a6_freedom_leader_greeting_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_a6_freedom_leader_farewell]
|
||
type = npc
|
||
path = scenario\jupiter\jup_a6_freedom_leader_farewell_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
;------------------------------220------------------------------------------
|
||
|
||
[jup_b220_trapper_greeting]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_b220_trapper_greeting_
|
||
shuffle = rnd
|
||
idle = 0,0,100
|
||
|
||
[jup_b220_trapper_farewell]
|
||
type = npc
|
||
;npc_prefix = false
|
||
path = scenario\jupiter\jup_b220_trapper_farewell_
|
||
shuffle = rnd
|
||
idle = 1,1,100
|
||
|
||
;------------------------------220------------------------------------------
|
||
|
||
[jup_b41_steam]
|
||
type = 3d
|
||
path = ambient\jupiter\jup_b41_steam
|
||
shuffle = rnd
|
||
idle = 0,0,100
|