921 lines
22 KiB
TeX
921 lines
22 KiB
TeX
[list_script_sound_underpass]
|
|
pas_b400_zulus_no_meet
|
|
pas_b400_vano_no_meet
|
|
pas_b400_sokolov_no_meet
|
|
pas_b400_wanderer_no_meet
|
|
pas_b400_sokolov_about_elevator_1
|
|
pas_b400_zulus_about_outfits_1
|
|
pas_b400_zulus_wait_for_me
|
|
pas_b400_zulus_come_back
|
|
pas_b400_vano_wait_for_me
|
|
pas_b400_vano_come_back
|
|
pas_b400_sokolov_wait_for_me
|
|
pas_b400_sokolov_come_back
|
|
pas_b400_wanderer_wait_for_me
|
|
pas_b400_wanderer_come_back
|
|
pas_b400_zulus_on_actor_hit_1
|
|
pas_b400_zulus_on_actor_hit_2
|
|
pas_b400_zulus_on_actor_hit_3
|
|
pas_b400_vano_on_actor_hit_1
|
|
pas_b400_vano_on_actor_hit_2
|
|
pas_b400_vano_on_actor_hit_3
|
|
pas_b400_sokolov_on_actor_hit_1
|
|
pas_b400_sokolov_on_actor_hit_2
|
|
pas_b400_sokolov_on_actor_hit_3
|
|
pas_b400_wanderer_on_actor_hit_1
|
|
pas_b400_wanderer_on_actor_hit_2
|
|
pas_b400_wanderer_on_actor_hit_3
|
|
pas_b400_zulus_on_enemy_hit
|
|
pas_b400_vano_on_enemy_hit
|
|
pas_b400_sokolov_on_enemy_hit
|
|
pas_b400_wanderer_on_enemy_hit
|
|
pas_b400_zulus_on_actor_assault
|
|
pas_b400_sokolov_on_actor_assault
|
|
pas_b400_wanderer_on_actor_assault
|
|
pas_b400_vano_on_actor_assault
|
|
pas_b400_zulus_on_enemy_assault_sokolov
|
|
pas_b400_zulus_on_enemy_assault_wanderer
|
|
pas_b400_zulus_on_enemy_assault_vano
|
|
pas_b400_sokolov_on_enemy_assault_zulus
|
|
pas_b400_sokolov_on_enemy_assault_wanderer
|
|
pas_b400_sokolov_on_enemy_assault_vano
|
|
pas_b400_wanderer_on_enemy_assault_zulus
|
|
pas_b400_wanderer_on_enemy_assault_sokolov
|
|
pas_b400_wanderer_on_enemy_assault_vano
|
|
pas_b400_vano_on_enemy_assault_zulus
|
|
pas_b400_vano_on_enemy_assault_sokolov
|
|
pas_b400_vano_on_enemy_assault_wanderer
|
|
pas_b400_vano_about_anomaly_first_1
|
|
pas_b400_vano_about_anomaly_first_2
|
|
pas_b400_vano_about_anomaly_first_3
|
|
pas_b400_zulus_about_obstacle_1
|
|
pas_b400_zulus_about_obstacle_2
|
|
pas_b400_sokolov_about_train_1
|
|
pas_b400_sokolov_about_snorks_1
|
|
pas_b400_sokolov_about_snorks_2
|
|
pas_b400_sokolov_about_snorks_3
|
|
pas_b400_zulus_about_snorks_1
|
|
pas_b400_wanderer_about_snorks_1
|
|
pas_b400_vano_about_snorks_1
|
|
pas_b400_sokolov_about_train_gates_1
|
|
pas_b400_zulus_about_train_gates_1
|
|
pas_b400_zulus_about_train_gates_2
|
|
pas_b400_vano_about_dome_1
|
|
pas_b400_sokolov_about_dome_1
|
|
pas_b400_zulus_about_control_gates_1
|
|
pas_b400_sokolov_about_control_gates_1
|
|
pas_b400_vano_about_control_gates_1
|
|
pas_b400_wanderer_about_control_gates_1
|
|
pas_b400_zulus_about_railway_1
|
|
pas_b400_sokolov_about_railway_1
|
|
pas_b400_wanderer_about_railway_1
|
|
pas_b400_vano_about_railway_1
|
|
pas_b400_zulus_about_transformer_1
|
|
pas_b400_wanderer_about_transformer_1
|
|
pas_b400_vano_about_transformer_1
|
|
pas_b400_sokolov_about_transformer_1
|
|
pas_b400_zulus_about_monolith_1
|
|
pas_b400_zulus_about_monolith_2
|
|
pas_b400_wanderer_about_monolith_1
|
|
pas_b400_vano_about_anomaly_second_1
|
|
pas_b400_vano_about_anomaly_second_2
|
|
pas_b400_vano_about_anomaly_second_3
|
|
pas_b400_vano_about_room_closed
|
|
pas_b400_vano_about_room_open
|
|
pas_b400_zulus_about_cover_1
|
|
pas_b400_vano_about_cover_1
|
|
pas_b400_sokolov_about_cover_1
|
|
pas_b400_wanderer_about_cover_1
|
|
pas_b400_sokolov_about_sniper_first_1
|
|
pas_b400_zulus_about_sniper_first_1
|
|
pas_b400_vano_about_sniper_first_1
|
|
pas_b400_wanderer_about_sniper_first_1
|
|
pas_b400_wanderer_about_sniper_first_2
|
|
pas_b400_zulus_about_door_1
|
|
pas_b400_vano_about_door_1
|
|
pas_b400_wanderer_about_door_1
|
|
pas_b400_sokolov_about_door_1
|
|
pas_b400_vano_about_anomaly_third_1
|
|
pas_b400_sokolov_about_tushkano_1
|
|
pas_b400_zulus_about_exit_1
|
|
pas_b400_sokolov_about_exit_1
|
|
pas_b400_vano_about_underpass
|
|
pas_b400_wanderer_about_underpass
|
|
pas_b400_zulus_about_underpass
|
|
pas_b400_sokolov_about_gates
|
|
pas_b400_vano_about_gates
|
|
pas_b400_wanderer_about_gates
|
|
pas_b400_zulus_about_gates
|
|
|
|
pas_b400_zulus_idle
|
|
pas_b400_vano_idle
|
|
pas_b400_sokolov_idle
|
|
pas_b400_wanderer_idle
|
|
|
|
pas_b400_elevator_off
|
|
pas_b400_gates_wreck
|
|
pas_b400_transformer
|
|
|
|
|
|
[pas_b400_zulus_no_meet]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_no_meet_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
play_always = true
|
|
|
|
[pas_b400_vano_no_meet]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_no_meet_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
play_always = true
|
|
|
|
[pas_b400_sokolov_no_meet]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_no_meet_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
play_always = true
|
|
|
|
[pas_b400_wanderer_no_meet]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_no_meet_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
play_always = true
|
|
|
|
[pas_b400_sokolov_about_elevator_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_elevator_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_outfits_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_outfits_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_wait_for_me]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_wait_for_me_
|
|
shuffle = rnd
|
|
idle = 30,30,100
|
|
|
|
[pas_b400_zulus_come_back]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_come_back_
|
|
shuffle = rnd
|
|
idle = 30,30,100
|
|
|
|
[pas_b400_vano_wait_for_me]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_wait_for_me_
|
|
shuffle = rnd
|
|
idle = 30,30,100
|
|
|
|
[pas_b400_vano_come_back]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_come_back_
|
|
shuffle = rnd
|
|
idle = 30,30,100
|
|
|
|
[pas_b400_sokolov_wait_for_me]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_wait_for_me_
|
|
shuffle = rnd
|
|
idle = 30,30,100
|
|
|
|
[pas_b400_sokolov_come_back]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_come_back_
|
|
shuffle = rnd
|
|
idle = 30,30,100
|
|
|
|
[pas_b400_wanderer_wait_for_me]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_wait_for_me_
|
|
shuffle = rnd
|
|
idle = 30,30,100
|
|
|
|
[pas_b400_wanderer_come_back]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_come_back_
|
|
shuffle = rnd
|
|
idle = 30,30,100
|
|
|
|
[pas_b400_zulus_on_actor_hit_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_on_actor_hit_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_on_actor_hit_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_on_actor_hit_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_on_actor_hit_3]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_on_actor_hit_3
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_on_actor_hit_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_on_actor_hit_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_on_actor_hit_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_on_actor_hit_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_on_actor_hit_3]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_on_actor_hit_3
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_on_actor_hit_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_on_actor_hit_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_on_actor_hit_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_on_actor_hit_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_on_actor_hit_3]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_on_actor_hit_3
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_on_actor_hit_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_on_actor_hit_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_on_actor_hit_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_on_actor_hit_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_on_actor_hit_3]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_on_actor_hit_3
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_on_enemy_hit]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_on_enemy_hit_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
play_always = true
|
|
|
|
[pas_b400_vano_on_enemy_hit]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_on_enemy_hit_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
play_always = true
|
|
|
|
[pas_b400_sokolov_on_enemy_hit]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_on_enemy_hit_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
play_always = true
|
|
|
|
[pas_b400_wanderer_on_enemy_hit]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_on_enemy_hit_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
play_always = true
|
|
|
|
[pas_b400_zulus_on_actor_assault]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_on_actor_assault_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_on_actor_assault]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_on_actor_assault_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_on_actor_assault]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_on_actor_assault_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_on_actor_assault]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_on_actor_assault_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_on_enemy_assault_sokolov]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_on_enemy_assault_sokolov_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_on_enemy_assault_wanderer]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_on_enemy_assault_wanderer_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_on_enemy_assault_vano]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_on_enemy_assault_vano_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_on_enemy_assault_zulus]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_on_enemy_assault_zulus_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_on_enemy_assault_wanderer]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_on_enemy_assault_wanderer_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_on_enemy_assault_vano]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_on_enemy_assault_vano_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_on_enemy_assault_zulus]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_on_enemy_assault_zulus_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_on_enemy_assault_sokolov]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_on_enemy_assault_sokolov_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_on_enemy_assault_vano]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_on_enemy_assault_vano_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_on_enemy_assault_zulus]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_on_enemy_assault_zulus_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_on_enemy_assault_sokolov]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_on_enemy_assault_sokolov_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_on_enemy_assault_wanderer]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_on_enemy_assault_wanderer_
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_anomaly_first_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_anomaly_first_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_anomaly_first_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_anomaly_first_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_anomaly_first_3]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_anomaly_first_3
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_obstacle_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_obstacle_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_obstacle_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_obstacle_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_train_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_train_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_snorks_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_snorks_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_snorks_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_snorks_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_snorks_3]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_snorks_3
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_snorks_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_snorks_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_about_snorks_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_snorks_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_snorks_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_snorks_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_train_gates_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_train_gates_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_train_gates_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_train_gates_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_train_gates_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_train_gates_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_dome_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_dome_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_dome_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_dome_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_control_gates_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_control_gates_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_control_gates_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_control_gates_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_control_gates_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_control_gates_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_about_control_gates_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_control_gates_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_railway_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_railway_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_railway_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_railway_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_about_railway_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_railway_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_railway_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_railway_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_transformer_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_transformer_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_about_transformer_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_transformer_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_transformer_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_transformer_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_transformer_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_transformer_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_monolith_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_monolith_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_monolith_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_monolith_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_about_monolith_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_monolith_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_anomaly_second_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_anomaly_second_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_anomaly_second_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_anomaly_second_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_anomaly_second_3]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_anomaly_second_3
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_room_closed]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_room_closed
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_room_open]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_room_open
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_cover_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_cover_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_cover_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_cover_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_cover_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_cover_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_about_cover_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_cover_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_sniper_first_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_sniper_first_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_sniper_first_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_sniper_first_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_sniper_first_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_sniper_first_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_about_sniper_first_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_sniper_first_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_about_sniper_first_2]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_sniper_first_2
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_door_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_door_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_door_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_door_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_about_door_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_door_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_door_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_door_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_anomaly_third_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_anomaly_third_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_tushkano_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_tushkano_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_zulus_about_exit_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_exit_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_about_exit_1]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_exit_1
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_about_underpass]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_underpass
|
|
shuffle = rnd
|
|
idle = 5,5,100
|
|
|
|
[pas_b400_wanderer_about_underpass]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_underpass
|
|
shuffle = rnd
|
|
idle = 5,5,100
|
|
|
|
[pas_b400_zulus_about_underpass]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_underpass
|
|
shuffle = rnd
|
|
idle = 5,5,100
|
|
|
|
[pas_b400_sokolov_about_gates]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_about_gates
|
|
shuffle = rnd
|
|
idle = 5,15,100
|
|
|
|
[pas_b400_vano_about_gates]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_about_gates
|
|
shuffle = rnd
|
|
idle = 5,15,100
|
|
|
|
[pas_b400_wanderer_about_gates]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_about_gates
|
|
shuffle = rnd
|
|
idle = 5,15,100
|
|
|
|
[pas_b400_zulus_about_gates]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_about_gates
|
|
shuffle = rnd
|
|
idle = 5,15,100
|
|
|
|
|
|
[pas_b400_zulus_idle]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_zulus_idle_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_vano_idle]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_vano_idle_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_sokolov_idle]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_sokolov_idle_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_wanderer_idle]
|
|
type = npc
|
|
npc_prefix = false
|
|
path = scenario\underpass\pas_b400_wanderer_idle_
|
|
shuffle = rnd
|
|
idle = 0,0,100
|
|
|
|
|
|
[pas_b400_elevator_off]
|
|
type = 3d
|
|
path = ambient\underpass\pas_b400_elevator_off
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_gates_wreck]
|
|
type = 3d
|
|
path = ambient\underpass\pas_b400_gates_wreck
|
|
shuffle = seq
|
|
idle = 0,0,100
|
|
|
|
[pas_b400_transformer]
|
|
type = looped
|
|
path = ambient\underpass\pas_b400_transformer
|