e4s-sdk/gamedata/configs/scripts/jupiter/jup_b203_sr_zombied.ltx
2026-06-17 23:06:51 +03:00

10 lines
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[logic]
active = sr_idle@start
[sr_idle@start]
on_actor_in_zone = jup_b203_zombied_restr_1 | sr_idle@one {-jup_b203_damaged_room_1} %+jup_b203_damaged_room_1%
[sr_idle@one]
on_actor_in_zone = jup_b203_zombied_restr_2 | sr_idle@nil {-jup_b203_damaged_room_2} %+jup_b203_damaged_room_2%
[sr_idle@nil]