e4s-sdk/gamedata/configs/scripts/underpass/pas_b400_elevator_monsters.ltx
2026-06-17 23:06:51 +03:00

38 lines
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TeX

[logic@pas_b400_snork_elevator_4]
active = mob_home@pas_b400_snork_elevator_4
suitable = {=target_squad_name(pas_b400_snork_elevator_4)} true
prior = 200
monster_job = true
[mob_home@pas_b400_snork_elevator_4]
path_home = 4_snork_spawn
home_min_radius = 10
home_max_radius = 20
aggressive = true
on_info = {=actor_in_zone(pas_b400_sr_elevator_3)} mob_home@pas_b400_snork_elevator_4_attack
[mob_home@pas_b400_snork_elevator_4_attack]
path_home = 4_snork_home
home_min_radius = 10
home_max_radius = 20
aggressive = true
[logic@pas_b400_tushkano_elevator_1]
active = mob_home@pas_b400_tushkano_elevator_1
suitable = {=is_monster_tushkano =target_squad_name(pas_b400_elevator_tushkano)} true
prior = 200
monster_job = true
[mob_home@pas_b400_tushkano_elevator_1]
path_home = tushkano_home_1
[logic@pas_b400_tushkano_elevator_2]
active = mob_home@pas_b400_tushkano_elevator_2
suitable = {=is_monster_tushkano =target_squad_name(pas_b400_elevator_tushkano)} true
prior = 200
monster_job = true
[mob_home@pas_b400_tushkano_elevator_2]
path_home = tushkano_home_2