e4s-sdk/gamedata/scripts/bind_faction.script
2026-06-17 23:06:51 +03:00

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--'******************************************************
--'* Áèíäåð îáúåêòà ãðóïïèðîâêè.
--'******************************************************
function bind(obj)
obj:bind_object(faction_binder(obj))
end
class "faction_binder" (object_binder)
function faction_binder:__init(obj) super(obj)
end
function faction_binder:net_spawn(server_object)
if not object_binder.net_spawn(self, server_object) then
return false
end
--' ïîëó÷èòü ññûëêó íà íàñòîÿùèé ñåðâåðíûé îáúåêò
self.faction = alife():object(self.object:id())
return true
end
function faction_binder:update(delta)
object_binder.update(self, delta)
self.faction:update()
end