e4s-sdk/gamedata/scripts/phantom_manager.script
2026-06-17 23:06:51 +03:00

33 lines
801 B
Text

class "PhantomManager"
function PhantomManager:__init()
self.phantom_count = 0;
end
g_PhantomManager = PhantomManager();
function PhantomManager:add_phantom ()
self.phantom_count = self.phantom_count + 1;
end
function PhantomManager:remove_phantom ()
self.phantom_count = self.phantom_count - 1;
end
function PhantomManager:spawn_phantom (pos)
level.spawn_phantom (pos);
end
class "Phantom" (object_binder)
function Phantom:__init(obj) super(obj)
g_PhantomManager:add_phantom();
end
function Phantom:net_destroy()
g_PhantomManager:remove_phantom();
end
function bind(obj)
obj:bind_object (Phantom(obj))
end
function spawn_phantom (pos)
g_PhantomManager:spawn_phantom(pos);
end
function phantom_count ()
return g_PhantomManager.phantom_count;
end