e4s-sdk/gamedata/shaders/r1/effects_wallmarkblend.s
2026-06-17 23:06:51 +03:00

19 lines
564 B
ArmAsm

function normal (shader, t_base, t_second, t_detail)
shader:begin ("wmark", "vert")
: sorting (2, false)
: blend (true,blend.srcalpha,blend.invsrcalpha)
: aref (true,0)
: zb (true,false)
: fog (true)
shader:sampler ("s_base") :texture (t_base)
end
function l_spot (shader, t_base, t_second, t_detail)
r1_lspot (shader, t_base, "wmark_spot")
shader : sorting (2, false)
end
function l_point (shader, t_base, t_second, t_detail)
r1_lpoint (shader, t_base, "wmark_point")
shader : sorting (2, false)
end