24 lines
665 B
PostScript
24 lines
665 B
PostScript
#include "common.h"
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struct v2p
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{
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half4 diffuse: COLOR0;
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half4 tc0: TEXCOORD0; // projector
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half4 tc1: TEXCOORD1; // env
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half4 tc2: TEXCOORD2; // base
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};
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//////////////////////////////////////////////////////////////////////////////////////////
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uniform sampler2D s_projector;
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//////////////////////////////////////////////////////////////////////////////////////////
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// Pixel
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half4 main_ps_1_1 ( v2p I ) : COLOR
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{
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half4 light = I.diffuse + tex2D(s_projector,I.tc0);
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half4 t_env = texCUBE (s_env, I.tc1);
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half4 t_base = tex2D (s_base,I.tc2);
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half4 base = lerp (t_env,t_base,t_base.a);
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return light*base*2;
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}
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