e4s-sdk/gamedata/shaders/r1/test/p20_postprocess.ps
2026-06-17 23:06:51 +03:00

53 lines
1.2 KiB
PostScript

//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.11.519.0000
//
// fxc /nologo /Tps_2_0 /Emain_ps_1_1 /Zpr /Fctest\p20_postprocess.ps
// postprocess.ps
//
//
// Parameters:
//
// float4 c_brightness;
// sampler2D s_base0;
// sampler2D s_base1;
// sampler2D s_noise;
//
//
// Registers:
//
// Name Reg Size
// ------------ ----- ----
// c_brightness c0 1
// s_base0 s0 1
// s_base1 s1 1
// s_noise s2 1
//
ps_2_0
def c1, 0.5, 2, 1, 0
dcl v0
dcl v1
dcl_pp t0.xy
dcl_pp t1.xy
dcl_pp t2.xy
dcl_2d s0
dcl_2d s1
dcl_2d s2
texld_pp r1, t0, s0
texld_pp r2, t1, s1
texld_pp r0, t2, s2
add_pp r1.xyz, r1, r2
mul_pp r2.xyz, r1, c1.x
dp3_pp r2.x, r2, v1
mad_pp r1.xyz, r1, c1.x, -r2.x
mad_pp r2.xyz, v1.w, r1, r2.x
mul_pp r1.xyz, r0, r2
mad_pp r0.xyz, c1.y, -r1, r2
add_pp r1.xyz, r1, r1
mad_pp r0.xyz, v0.w, r0, r1
mad_pp r0.xyz, r0, v0, c0
add_pp r0.xyz, r0, r0
mov r0.w, c1.z
mov_pp oC0, r0
// approximately 16 instruction slots used (3 texture, 13 arithmetic)