e4s-sdk/gamedata/shaders/r1/test/p30_postprocess.ps
2026-06-17 23:06:51 +03:00

52 lines
1.2 KiB
PostScript

//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.11.519.0000
//
// fxc /nologo /Tps_3_0 /Emain_ps_1_1 /Zpr /Fctest\p30_postprocess.ps
// postprocess.ps
//
//
// Parameters:
//
// float4 c_brightness;
// sampler2D s_base0;
// sampler2D s_base1;
// sampler2D s_noise;
//
//
// Registers:
//
// Name Reg Size
// ------------ ----- ----
// c_brightness c0 1
// s_base0 s0 1
// s_base1 s1 1
// s_noise s2 1
//
ps_3_0
def c1, 0.5, 2, 1, 0
dcl_color_pp v0
dcl_color1_pp v1
dcl_texcoord_pp v2.xy
dcl_texcoord1_pp v3.xy
dcl_texcoord2_pp v4.xy
dcl_2d s0
dcl_2d s1
dcl_2d s2
texld_pp r0, v2, s0
texld_pp r1, v3, s1
add_pp r0.xyz, r0, r1
mul_pp r1.xyz, r0, c1.x
dp3_pp r0.w, r1, v1
mad_pp r0.xyz, r0, c1.x, -r0.w
mad_pp r2.xyz, v1.w, r0, r0.w
texld_pp r0, v4, s2
mul_pp r1.xyz, r2, r0
mad_pp r0.xyz, c1.y, -r1, r2
add_pp r1.xyz, r1, r1
mad_pp r0.xyz, v0.w, r0, r1
mad_pp r0.xyz, r0, v0, c0
add_pp oC0.xyz, r0, r0
mov_pp oC0.w, c1.z
// approximately 15 instruction slots used (3 texture, 12 arithmetic)