e4s-sdk/gamedata/shaders/r2/effects_wallmarkmult.s
2026-06-17 23:06:51 +03:00

10 lines
307 B
ArmAsm

function normal (shader, t_base, t_second, t_detail)
shader:begin ("wmark", "simple")
: sorting (1, false)
: blend (true,blend.destcolor,blend.srccolor)
: aref (true,0)
: zb (true,false)
: fog (false)
: wmark (true)
shader:sampler ("s_base") :texture (t_base)
end