e4s-sdk/gamedata/shaders/r2/models_zoom.lua
2026-06-17 23:06:51 +03:00

16 lines
588 B
Lua

local tex_env0 = "$user$sky0"
local tex_env1 = "$user$sky1"
function normal (shader, t_base, t_second, t_detail)
shader:begin ("model_env_lq","model_scope_lense")
: fog (true)
: zb (true,false)
: blend (true,blend.srcalpha,blend.invsrcalpha)
: aref (true,0)
: sorting (2,true)
: distort (true)
shader:sampler ("s_base") :texture (t_base)
shader:sampler ("s_vp2") :texture ("$user$scope")
-- shader:sampler ("s_env0") :texture (tex_env0) : clamp()
-- shader:sampler ("s_env1") :texture (tex_env1) : clamp()
end