e4s-sdk/gamedata/shaders/r2/test/p30_yuv2rgb.ps.log
2026-06-17 23:06:51 +03:00

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Running performance on file test\p30_yuv2rgb.ps
-------------------- NV40 --------------------
Target: GeForce 6800 Ultra (NV40) :: Unified Compiler: v65.04
IPU0 ------ Simplified schedule: --------
Pass | Unit | uOp | PC: Op
-----+--------+------+-------------------------
1 | SCT0 | div | 2: TEXh h0.xyz, f[TEX0], TEX1;
| SCT1 | mul | 0: MOVh h0.w, const.---x;
| TEX | tex | 2: TEXh h0.xyz, f[TEX0], TEX1;
| SCB0 | mul | 3: MULh h0.x, h0, const.x---;
| | |
2 | SCB0 | mad | 5: MADh h1.xy, h0.yy--, const.xy--, h0.xx--;
| | |
3 | SCT0 | mul | 7: MOVh h0.y, h1.-x--;
| SCB0 | mad | 8: MADh h0.xy, h0.zz--, const.xy--, h0;
| SCB1 | mul | 10: MOVh h0.z, h1.--y-;
| | |
4 | SCB0 | add | 11: ADDh h0.xyz, h0, const;
Pass SCT TEX SCB
1: 75% 100% 25%
2: 0% 0% 50%
3: 25% 0% 75%
4: 0% 0% 75%
MEAN: 25% 25% 56%
Pass SCT0 SCT1 TEX SCB0 SCB1
1: 100% 100% 100% 100% 0%
2: 0% 0% 0% 100% 0%
3: 100% 0% 0% 100% 100%
4: 0% 0% 0% 100% 0%
MEAN: 50% 25% 25% 100% 25%
Cycles: 4.00 :: R Regs Used: 1 :: R Regs Max Index (0 based): 0
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Running performance on file test\p30_yuv2rgb.ps
-------------------- NV40 --------------------
Target: GeForce 6800 Ultra (NV40) :: Unified Compiler: v81.95
Cycles: 4.00 :: R Regs Used: 1 :: R Regs Max Index (0 based): 0
Pixel throughput (assuming 1 cycle texture lookup) 1.60 GP/s
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Running performance on file test\p30_yuv2rgb.ps
-------------------- G70 --------------------
Target: GeForce 7800 GT (G70) :: Unified Compiler: v81.95
Cycles: 3.00 :: R Regs Used: 1 :: R Regs Max Index (0 based): 0
Pixel throughput (assuming 1 cycle texture lookup) 3.20 GP/s