e4s-sdk/rawdata/levels/!FinalMP/mp_factory/group.part1
2026-06-17 23:06:51 +03:00

3107 lines
157 KiB (Stored with Git LFS)
Text

[guid]
guid_g0 = 4854935619226662827
guid_g1 = 5823123003740329149
[main]
objects_count = 62
version = 0
[modif]
name =
time = 0
[object_0]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace_0000
position = 5.504787, 6.922526, -10.076770
ref_name = light_preset\zone_fireplace
rotation = -0.000895, 0.000001, 0.000826
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_0_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0000
position = 5.504787, 6.922526, -10.076770
reference_name = statics\fireplace\fireplace_1
rotation = -0.000895, 0.000001, 0.000826
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_0_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0000
position = 5.481842, 8.219814, -10.109490
range = 10.000000
rotation = -0.000895, 0.000001, 0.000826
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_0_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0000
position = 5.481100, 7.319822, -10.110271
range = 4.000000
rotation = -0.000895, 0.000001, 0.000826
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_0_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0001
position = 5.481658, 7.989816, -10.109687
range = 5.000000
rotation = -0.000895, 0.000001, 0.000826
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_0_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire_0000
position = 5.505118, 7.318526, -10.076413
rotation = -0.000895, 0.000001, 0.000826
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_0_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 5.505118, 7.318526, -10.076413
rotation = -0.000895, 0.000001, 0.000826
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_0_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire_0000"
000004 = 0
000005 = 254
000006 = 5.608852, 7.318526, -10.060468
000007 = -0.000895, 0.000001, 0.000826
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_1]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace_0001
position = 94.468160, -0.004446, -3.605473
ref_name = light_preset\zone_fireplace
rotation = 0.000004, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_10]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0000
position = -3.992911, 6.330840, -0.458697
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_10_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0000
position = -3.992911, 6.330840, -0.458697
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_11]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0001
position = -3.336448, 6.150841, -6.404960
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_11_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0002
position = -3.336448, 6.150841, -6.404960
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_12]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0001
position = -4.225832, 5.934841, -6.141228
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_12_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0002
position = -4.225832, 5.934841, -6.141228
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_13]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_15m
position = 5.459502, 12.336526, -11.620530
ref_name = light_preset_hemi\light_hemi_15m
rotation = -0.000076, 0.000000, 0.000264
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_13_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.200000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_15m_0000
position = 5.459502, 12.336526, -11.620530
range = 15.000000
rotation = -0.000076, 0.000000, 0.000264
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_14]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0002
position = -4.108356, 5.844841, -11.790696
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_14_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0003
position = -4.108356, 5.844841, -11.790696
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_15]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0003
position = -4.538692, 6.222842, -12.673567
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_15_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0004
position = -4.538692, 6.222842, -12.673567
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_16]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0004
position = -3.812952, 10.865068, -0.359522
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_16_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0005
position = -3.812952, 10.865068, -0.359522
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_17]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0002
position = -3.817812, 10.559069, -1.198446
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_17_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0003
position = -3.817812, 10.559069, -1.198446
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_18]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0003
position = -4.724305, 6.078840, -1.171183
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_18_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0004
position = -4.724305, 6.078840, -1.171183
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_19]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0004
position = 1.676611, 10.271071, -13.934805
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_19_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0005
position = 1.676611, 10.271071, -13.934805
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_1_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0001
position = 94.468160, -0.004446, -3.605473
reference_name = statics\fireplace\fireplace_1
rotation = 0.000004, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_1_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0002
position = 94.444144, 1.292793, -3.639353
range = 10.000000
rotation = 0.000004, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_1_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0001
position = 94.444144, 0.392795, -3.639334
range = 4.000000
rotation = 0.000004, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_1_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0003
position = 94.444144, 1.062794, -3.639352
range = 5.000000
rotation = 0.000004, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_1_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire_0001
position = 94.468160, 0.391554, -3.605475
rotation = 0.000004, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_1_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 94.468160, 0.391554, -3.605475
rotation = 0.000004, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_1_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire_0001"
000004 = 0
000005 = 254
000006 = 94.468160, 0.391554, -3.605475
000007 = 0.000004, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_2]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace_0002
position = 23.104860, 0.315133, -11.162121
ref_name = light_preset\zone_fireplace
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_20]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0005
position = 28.111738, 2.403134, -10.969172
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_20_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0006
position = 28.111738, 2.403134, -10.969172
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_21]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0006
position = 24.514884, 2.835134, -5.737928
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_21_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0007
position = 24.514884, 2.835134, -5.737928
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_22]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0007
position = -4.070687, 10.577070, -5.646444
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_22_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0008
position = -4.070687, 10.577070, -5.646444
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_23]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0005
position = -4.200772, 10.883071, -6.369163
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_23_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0006
position = -4.200772, 10.883071, -6.369163
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_24]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0006
position = -3.549582, 10.631071, -11.306316
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_24_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0007
position = -3.549582, 10.631071, -11.306316
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_25]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0007
position = -3.639870, 10.883071, -12.125877
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_25_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0008
position = -3.639870, 10.883071, -12.125877
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_26]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_10m
position = -0.450235, 1.866522, -1.644839
ref_name = light_preset_hemi\light_hemi_10m
rotation = 0.000005, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_26_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.300000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_10m_0000
position = -0.450235, 1.866522, -1.644839
range = 10.000000
rotation = 0.000005, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_27]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0008
position = -4.364953, 1.848527, -1.047495
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000005, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_27_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0009
position = -4.364953, 1.848527, -1.047495
range = 5.000000
rotation = 0.000005, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_28]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0009
position = -4.567739, 1.866502, -5.813592
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000005, -0.000000, 0.000001
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_28_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0010
position = -4.567739, 1.866502, -5.813592
range = 5.000000
rotation = 0.000005, 0.000000, 0.000001
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_29]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_10m_0000
position = -0.442714, 2.046503, -5.602561
ref_name = light_preset_hemi\light_hemi_10m
rotation = 0.000005, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_29_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.300000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_10m_0001
position = -0.442714, 2.046503, -5.602561
range = 10.000000
rotation = 0.000005, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_2_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0002
position = 23.104860, 0.315133, -11.162121
reference_name = statics\fireplace\fireplace_1
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_2_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0004
position = 23.080846, 1.612372, -11.195995
range = 10.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_2_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0002
position = 23.080846, 0.712374, -11.195980
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_2_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0005
position = 23.080846, 1.382373, -11.195995
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_2_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire_0002
position = 23.104860, 0.711133, -11.162121
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_2_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 23.104860, 0.711133, -11.162121
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_2_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire_0002"
000004 = 0
000005 = 254
000006 = 23.104860, 0.711133, -11.162121
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_3]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace_0003
position = 21.875858, 0.053481, -67.404376
ref_name = light_preset\zone_fireplace
rotation = 0.000147, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_30]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0010
position = -5.095333, 1.343726, -11.297224
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.001382, -0.000000, -0.000072
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_30_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0011
position = -5.095333, 1.343726, -11.297224
range = 5.000000
rotation = -0.001382, 0.000000, -0.000072
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_31]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0011
position = -0.710480, 1.686541, -13.140647
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000274, 0.000000, 0.000098
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_31_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0012
position = -0.710480, 1.686541, -13.140647
range = 5.000000
rotation = -0.000274, 0.000000, 0.000098
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_32]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0008
position = 0.294463, 15.421402, -12.419152
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_32_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0009
position = 0.294463, 15.421402, -12.419152
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_33]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0012
position = -3.534149, 16.159401, -12.280671
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_33_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0013
position = -3.534149, 16.159401, -12.280671
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_34]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0013
position = -3.685717, 16.105402, -8.983827
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_34_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0014
position = -3.685717, 16.105402, -8.983827
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_35]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0009
position = -1.418345, 16.375404, -8.570818
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000002, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_35_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0010
position = -1.418345, 16.375404, -8.570818
range = 8.000000
rotation = 0.000002, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_36]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0010
position = 91.613432, 2.425607, -24.602968
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_36_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0011
position = 91.613432, 2.425607, -24.602968
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_37]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0011
position = 87.591008, 3.163607, -19.465420
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_37_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0012
position = 87.591008, 3.163607, -19.465420
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_38]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0012
position = 86.960104, 3.181574, -13.754152
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000007, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_38_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0013
position = 86.960104, 3.181574, -13.754152
range = 8.000000
rotation = -0.000007, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_39]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0013
position = 91.179152, 1.993570, 1.705411
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000004, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_39_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0014
position = 91.179152, 1.993570, 1.705411
range = 8.000000
rotation = 0.000004, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_3_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0003
position = 21.875858, 0.053481, -67.404376
reference_name = statics\fireplace\fireplace_1
rotation = 0.000147, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_3_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0006
position = 21.851844, 1.350715, -67.438440
range = 10.000000
rotation = 0.000147, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_3_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0003
position = 21.851844, 0.450717, -67.438296
range = 4.000000
rotation = 0.000147, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_3_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0007
position = 21.851844, 1.120716, -67.438408
range = 5.000000
rotation = 0.000147, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_3_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire_0003
position = 21.875858, 0.449481, -67.404432
rotation = 0.000147, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_3_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 21.875858, 0.449481, -67.404432
rotation = 0.000147, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_3_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire_0003"
000004 = 0
000005 = 254
000006 = 21.875858, 0.449481, -67.404432
000007 = 0.000147, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_4]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace
position = 42.373768, 0.032005, 42.882140
ref_name = light_preset\zone_fireplace
rotation = -0.026061, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_40]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0014
position = 87.002040, 3.127560, -0.028860
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000004, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_40_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0015
position = 87.002040, 3.127560, -0.028860
range = 8.000000
rotation = 0.000004, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_41]
clsid = 0
co_flags = 0
ingroup_count = 1
name = light_preset_hemi\light_hemi_18m
position = 28.815550, 5.706202, -55.878288
ref_name = light_preset_hemi\light_hemi_18m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_41_ingroup_0]
anim_ref_name =
attenuation0 = 0.300000
attenuation1 = 0.020000
attenuation2 = 0.010000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 0.933333, 0.980392, 0.988235, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_18m_0000
position = 28.815550, 5.706202, -55.878288
range = 18.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_42]
clsid = 0
co_flags = 0
ingroup_count = 1
name = light_preset_hemi\light_hemi_18m_0000
position = 31.614344, 5.832204, -55.796428
ref_name = light_preset_hemi\light_hemi_18m
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_42_ingroup_0]
anim_ref_name =
attenuation0 = 0.300000
attenuation1 = 0.020000
attenuation2 = 0.010000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 0.933333, 0.980392, 0.988235, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_18m_0001
position = 31.614344, 5.832204, -55.796428
range = 18.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_43]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0015
position = 29.059728, 2.475133, -11.531590
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_43_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0016
position = 29.059728, 2.475133, -11.531590
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_44]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0016
position = 24.173596, 2.349133, -5.999388
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_44_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0017
position = 24.173596, 2.349133, -5.999388
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_45]
clsid = 0
co_flags = 0
ingroup_count = 1
name = light_preset_hemi\light_hemi_18m_0001
position = 38.438364, 5.995018, -55.641940
ref_name = light_preset_hemi\light_hemi_18m
rotation = 0.000280, -0.000000, 0.000030
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_45_ingroup_0]
anim_ref_name =
attenuation0 = 0.300000
attenuation1 = 0.020000
attenuation2 = 0.010000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 0.933333, 0.980392, 0.988235, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_18m_0002
position = 38.438364, 5.995018, -55.641940
range = 18.000000
rotation = 0.000280, 0.000000, 0.000030
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_46]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0000
position = 29.321428, 3.267133, -7.281916
ref_name = light_preset_hemi\light_hemi_4m
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_46_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0001
position = 29.321428, 3.267133, -7.281916
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_47]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0017
position = 9.170193, 1.638583, -10.059500
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -1.570796, 1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_47_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0018
position = 9.170193, 1.638583, -10.059500
range = 8.000000
rotation = 0.000000, 4.712389, 1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_48]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0018
position = 5.433683, 0.373902, -11.184890
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.000801
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_48_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0019
position = 5.433683, 0.373902, -11.184890
range = 8.000000
rotation = 0.000000, 6.283185, 0.000801
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_49]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace_0005
position = -6.111538, -8.932019, -14.875875
ref_name = light_preset\zone_fireplace
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_49_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = statics\fireplace\fireplace_1_0000
position = -6.111538, -8.932019, -14.875875
reference_name = statics\fireplace\fireplace_1
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_49_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace
position = -6.135552, -7.634780, -14.909750
range = 10.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_49_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient
position = -6.135552, -8.534779, -14.909735
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_49_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_dinamic
position = -6.135552, -7.864780, -14.909750
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_49_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = campfire_dinamic
position = -6.111538, -8.536019, -14.875875
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_49_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = -6.111538, -8.536019, -14.875875
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_49_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "campfire_dinamic"
000004 = 0
000005 = 254
000006 = -6.111538, -8.536019, -14.875875
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_4_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0004
position = 42.373768, 0.032005, 42.882140
reference_name = statics\fireplace\fireplace_1
rotation = -0.026061, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_4_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0008
position = 42.349756, 1.329686, 42.882080
range = 10.000000
rotation = -0.026061, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_4_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0004
position = 42.349756, 0.429993, 42.858652
range = 4.000000
rotation = -0.026061, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_4_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0009
position = 42.349756, 1.099765, 42.876088
range = 5.000000
rotation = -0.026061, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_4_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire_0004
position = 42.373768, 0.427871, 42.892460
rotation = -0.026061, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_4_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 42.373768, 0.427871, 42.892460
rotation = -0.026061, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_4_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire_0004"
000004 = 0
000005 = 254
000006 = 42.373768, 0.427871, 42.892460
000007 = -0.026061, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_5]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace_0004
position = 43.430492, 0.307019, -65.161592
ref_name = light_preset\zone_fireplace
rotation = -0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_50]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0019
position = 87.386112, 3.232061, -22.751132
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_50_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0020
position = 87.386112, 3.232061, -22.751132
range = 8.000000
rotation = 0.000000, 6.283185, 1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_51]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0020
position = 86.868792, 3.384392, -10.210798
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_51_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0021
position = 86.868792, 3.384392, -10.210798
range = 8.000000
rotation = 0.000000, 6.283185, 1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_52]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0021
position = 86.868128, 3.057260, -2.951368
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_52_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0022
position = 86.868128, 3.057260, -2.951368
range = 8.000000
rotation = 0.000000, 6.283185, 1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_53]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0022
position = 95.547976, 3.172604, -0.586448
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, -1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_53_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0023
position = 95.547976, 3.172604, -0.586448
range = 8.000000
rotation = 0.000000, 6.283185, -1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_54]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0023
position = 96.325696, 2.862869, -3.189653
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_54_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0024
position = 96.325696, 2.862869, -3.189653
range = 8.000000
rotation = 0.000000, 6.283185, -1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_55]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0024
position = 96.063816, 3.068810, -19.616032
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, -1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_55_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0025
position = 96.063816, 3.068810, -19.616032
range = 8.000000
rotation = 0.000000, 6.283185, -1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_56]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0025
position = 96.021496, 3.056870, -23.313364
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, -1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_56_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0026
position = 96.021496, 3.056870, -23.313364
range = 8.000000
rotation = 0.000000, 6.283185, -1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_57]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0026
position = 95.468600, 3.083773, -9.596776
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_57_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0027
position = 95.468600, 3.083773, -9.596776
range = 8.000000
rotation = 0.000000, 6.283185, -1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_58]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0027
position = 95.622936, 3.076996, -13.200047
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, -1.570796
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_58_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0028
position = 95.622936, 3.076996, -13.200047
range = 8.000000
rotation = 0.000000, 6.283185, -1.570796
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_59]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_3m
position = 86.980272, 5.002138, -36.067276
ref_name = light_preset_hemi\light_hemi_3m
rotation = -0.079812, 0.001822, -3.118746
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_59_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 1.000000
attenuation2 = 0.300000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_3m_0000
position = 86.980272, 5.002138, -36.067276
range = 3.000000
rotation = -0.079812, 0.001822, -3.118746
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_5_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0005
position = 43.430492, 0.307019, -65.161592
reference_name = statics\fireplace\fireplace_1
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_5_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0011
position = 43.406480, 1.604258, -65.195464
range = 10.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_5_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0005
position = 43.406480, 0.704260, -65.195448
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_5_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0010
position = 43.406480, 1.374259, -65.195464
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_5_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire_0006
position = 43.430492, 0.703019, -65.161592
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_5_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 43.430492, 0.703019, -65.161592
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_5_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire_0006"
000004 = 0
000005 = 254
000006 = 43.430492, 0.703019, -65.161592
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_6]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m
position = 74.665240, 2.969433, 41.182964
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_60]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0001
position = 82.121408, 4.503709, -59.531416
ref_name = light_preset_hemi\light_hemi_4m
rotation = 0.103115, -0.003838, -3.104319
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_60_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0002
position = 82.121408, 4.503709, -59.531416
range = 4.000000
rotation = 0.103115, -0.003838, -3.104319
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_61]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_3m_0000
position = 78.708528, 4.410848, -61.131672
ref_name = light_preset_hemi\light_hemi_3m
rotation = 0.102090, -0.000019, -3.141408
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_61_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 1.000000
attenuation2 = 0.300000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_3m_0001
position = 78.708528, 4.410848, -61.131672
range = 3.000000
rotation = 0.102090, -0.000019, -3.141408
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_6_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0001
position = 74.665240, 2.969433, 41.182964
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_7]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m
position = -10.784694, 2.679842, -41.683856
ref_name = light_preset_hemi\light_hemi_4m
rotation = -0.000153, 0.000000, 0.000303
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_7_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0000
position = -10.784694, 2.679842, -41.683856
range = 4.000000
rotation = -0.000153, 0.000000, 0.000303
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_8]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m
position = -1.404986, 7.410841, -12.293386
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_8_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0000
position = -1.404986, 7.410841, -12.293386
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_9]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0000
position = 5.572142, 5.653492, -11.619948
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000069, 0.000000, 0.001239
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_9_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0001
position = 5.572142, 5.653492, -11.619948
range = 8.000000
rotation = -0.000069, 6.283185, 0.001239
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000