181 lines
8.6 KiB (Stored with Git LFS)
Text
181 lines
8.6 KiB (Stored with Git LFS)
Text
[guid]
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guid_g0 = 5333813617448087151
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guid_g1 = 11749026324400885130
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[lcontrols]
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$hemi = 1
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$static = 0
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$sun = 2
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[main]
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flags = 0
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lcontrol_last_idx = 3
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objects_count = 7
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sun_shadow_dir = -0.436332, 5.096362
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version = 0
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[modif]
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name =
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time = 0
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[object_0]
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anim_ref_name =
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attenuation0 = 1.000000
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attenuation1 = 0.300000
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attenuation2 = 0.000000
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brightness = 0.300000
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clsid = 3
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co_flags = 2
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color = 1.000000, 1.000000, 1.000000, 0.000000
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cone = 0.392699
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fallof_texture =
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light_control = 1
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light_flags = 1
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name = light_hemi_10m_0009
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position = 6.967578, -3.792632, -22.709064
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range = 10.000000
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rotation = 0.000000, 0.000000, 0.000000
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scale = 1.000000, 1.000000, 1.000000
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type = 1
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use_in_d3d = on
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version = 17
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virtual_size = 0.000000
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[object_1]
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anim_ref_name =
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attenuation0 = 1.000000
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attenuation1 = 0.300000
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attenuation2 = 0.000000
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brightness = 0.300000
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clsid = 3
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co_flags = 2
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color = 1.000000, 1.000000, 1.000000, 0.000000
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cone = 0.392699
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fallof_texture =
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light_control = 1
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light_flags = 1
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name = light_hemi_10m_0010
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position = 36.139384, -5.978729, -34.106348
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range = 10.000000
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rotation = -0.000054, 0.000000, 0.000000
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scale = 1.000000, 1.000000, 1.000000
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type = 1
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use_in_d3d = on
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version = 17
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virtual_size = 0.000000
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[object_2]
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anim_ref_name =
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attenuation0 = 1.000000
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attenuation1 = 0.300000
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attenuation2 = 0.000000
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brightness = 0.300000
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clsid = 3
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co_flags = 2
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color = 1.000000, 1.000000, 1.000000, 0.000000
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cone = 0.392699
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fallof_texture =
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light_control = 1
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light_flags = 1
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name = light_hemi_10m_0011
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position = 36.232484, -5.978729, -27.698626
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range = 10.000000
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rotation = -0.000054, 0.000000, 0.000000
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scale = 1.000000, 1.000000, 1.000000
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type = 1
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use_in_d3d = on
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version = 17
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virtual_size = 0.000000
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[object_3]
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anim_ref_name =
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attenuation0 = 1.000000
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attenuation1 = 0.300000
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attenuation2 = 0.000000
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brightness = 0.300000
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clsid = 3
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co_flags = 2
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color = 1.000000, 1.000000, 1.000000, 0.000000
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cone = 0.392699
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fallof_texture =
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light_control = 1
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light_flags = 1
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name = light_hemi_10m_0012
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position = 55.293200, -5.978729, -35.680280
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range = 10.000000
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rotation = -0.000054, 0.000000, 0.000000
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scale = 1.000000, 1.000000, 1.000000
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type = 1
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use_in_d3d = on
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version = 17
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virtual_size = 0.000000
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[object_4]
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anim_ref_name =
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attenuation0 = 1.000000
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attenuation1 = 0.300000
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attenuation2 = 0.000000
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brightness = 0.300000
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clsid = 3
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co_flags = 2
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color = 1.000000, 1.000000, 1.000000, 0.000000
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cone = 0.392699
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fallof_texture =
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light_control = 1
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light_flags = 1
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name = light_hemi_10m_0013
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position = 53.487432, -5.978729, -17.015574
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range = 10.000000
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rotation = -0.000054, 0.000000, 0.000000
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scale = 1.000000, 1.000000, 1.000000
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type = 1
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use_in_d3d = on
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version = 17
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virtual_size = 0.000000
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[object_5]
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anim_ref_name =
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attenuation0 = 1.000000
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attenuation1 = 0.300000
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attenuation2 = 0.000000
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brightness = 0.300000
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clsid = 3
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co_flags = 2
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color = 1.000000, 1.000000, 1.000000, 0.000000
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cone = 0.392699
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fallof_texture =
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light_control = 1
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light_flags = 1
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name = light_hemi_10m_0014
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position = 91.770880, -10.887009, 50.779852
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range = 10.000000
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rotation = -0.000002, -0.000000, 0.000052
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scale = 1.000000, 1.000000, 1.000000
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type = 1
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use_in_d3d = on
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version = 17
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virtual_size = 0.000000
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[object_6]
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anim_ref_name =
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attenuation0 = 1.000000
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attenuation1 = 0.300000
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attenuation2 = 0.000000
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brightness = 0.300000
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clsid = 3
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co_flags = 2
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color = 1.000000, 1.000000, 1.000000, 0.000000
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cone = 0.392699
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fallof_texture =
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light_control = 1
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light_flags = 1
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name = light_hemi_10m_0015
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position = 1.681605, -10.349437, 56.554552
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range = 10.000000
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rotation = 0.032152, 0.000099, -0.003070
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scale = 1.000000, 1.000000, 1.000000
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type = 1
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use_in_d3d = on
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version = 17
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virtual_size = 0.000000
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