e4s-sdk/rawdata/levels/!FinalMP/mp_military_2.level
2026-06-17 23:06:51 +03:00

100 lines
3.5 KiB
Text

[build_params]
light_jitter_samples = 9
light_pixel_per_meter = 10.000000
light_quality = 1
light_quality_reserved = 0
light_rms = 4
light_rms_zero = 4
reserved_0 = 0.500000
reserved_1 = 1.000000
reserved_2 = 1.000000
reserved_3 = 150.000000
reserved_4 = 0.040000
reserved_5 = 0.850000
smooth_angle = 75.000000
weld_distance = 0.005000
[camera]
hpb = -0.690458, -0.439690, 0.000000
pos = -213.649424, -7.580900, 176.733056
[guid]
guid_g0 = 4882485259978141402
guid_g1 = 11507270831792495543
[level_options]
bop = "[deathmatch_game_anomaly_sets]
permanent = mp_selo_rad1,
mp_selo_rad1_0000,
mp_selo_rad2,
mp_selo_rad2_0000,
mp_military_2_zone_field_thermal_weak_0000,
mp_selo_rad4,
mp_military_2_zone_field_thermal_weak,
mp_selo_rad6,
mp_military_2_zone_mine_thermal_average
set0 = mp_selo_gz3,mp_selo_mb3,mp_selo_mb2
set1=mp_military_2_zone_mine_electric_strong,mp_selo_mb1,mp_military_2_zone_mine_electric_strong_0000
set2= mp_selo_gz2,mp_selo_mb2,mp_selo_gz_derevo
[teamdeathmatch_game_anomaly_sets]
permanent = mp_selo_rad1,
mp_selo_rad1_0000,
mp_selo_rad2,
mp_selo_rad2_0000,
mp_military_2_zone_field_thermal_weak_0000,
mp_selo_rad4,
mp_military_2_zone_field_thermal_weak,
mp_selo_rad6,
mp_military_2_zone_mine_thermal_average
set0 = mp_selo_gz3,mp_selo_mb3,mp_selo_mb2
set1=mp_military_2_zone_mine_electric_strong,mp_selo_mb1,mp_military_2_zone_mine_electric_strong_0000
set2= mp_selo_gz2,mp_selo_mb2,mp_selo_gz_derevo
[artefacthunt_game_anomaly_sets]
permanent = mp_selo_rad1,
mp_selo_rad1_0000,
mp_selo_rad2,
mp_selo_rad2_0000,
mp_military_2_zone_field_thermal_weak_0000,
mp_selo_rad4,
mp_military_2_zone_field_thermal_weak,
mp_selo_rad6,
mp_military_2_zone_mine_thermal_average
set0 = mp_selo_gz3,mp_selo_mb3,mp_selo_mb2
set1=mp_military_2_zone_mine_electric_strong,mp_selo_mb1,mp_military_2_zone_mine_electric_strong_0000
set2= mp_selo_gz2,mp_selo_mb2,mp_selo_gz_derevo
[cta_game_anomaly_sets]
permanent = mp_selo_rad1,
mp_selo_rad1_0000,
mp_selo_rad2,
mp_selo_rad2_0000,
mp_military_2_zone_field_thermal_weak_0000,
mp_selo_rad4,
mp_military_2_zone_field_thermal_weak,
mp_selo_rad6,
mp_military_2_zone_mine_thermal_average
set0 = mp_selo_gz3,mp_selo_mb3,mp_selo_mb2
set1=mp_military_2_zone_mine_electric_strong,mp_selo_mb1,mp_military_2_zone_mine_electric_strong_0000
set2= mp_selo_gz2,mp_selo_mb2,mp_selo_gz_derevo"
game_type = 30
level_path = mp_military2
level_prefix = mp_military2
light_hemi_quality = 3
light_sun_quality = 3
map_version = 1.0
version = 12
version_bp = 9
[level_tag]
create_time = 0
owner =
[version]
value = 5