e4s-sdk/rawdata/objects/dynamics/weapons/wpn_bm16/hand_animation
2026-06-17 23:06:51 +03:00
..
bm16_draw.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_holster.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle_aim.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle_bore.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle_L.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle_LR.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle_moving.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle_moving_l.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle_moving_lr.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle_R.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_idle_sprint.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_kick.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_reload_L.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_reload_LR.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_shoot_L.skl add game&rawdata 2026-06-17 23:06:51 +03:00
bm16_shoot_R.skl add game&rawdata 2026-06-17 23:06:51 +03:00