e4s-sdk/rawdata/objects/dynamics/weapons/wpn_winchester1300/hand_animation
2026-06-17 23:06:51 +03:00
..
winchester1300_draw.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_holster.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_idle.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_idle_aim.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_idle_bore.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_idle_moving.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_idle_sprint.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_reload.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_reload_end.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_reload_start.skl add game&rawdata 2026-06-17 23:06:51 +03:00
winchester1300_shoot.skl add game&rawdata 2026-06-17 23:06:51 +03:00