e4s-sdk/rawdata/objects/editor/cube.cpp
2026-06-17 23:06:51 +03:00

28 lines
610 B
C++

MESH pCube1 {
VERTEX_COUNT 8
FACE_COUNT 12
const Fvector vertices[VERTEX_COUNT] = {
{-1.000000, 1.000000, -1.000000},
{ 1.000000, -1.000000, -1.000000},
{-1.000000, -1.000000, -1.000000},
{ 1.000000, 1.000000, -1.000000},
{-1.000000, 1.000000, 1.000000},
{ 1.000000, 1.000000, 1.000000},
{-1.000000, -1.000000, 1.000000},
{ 1.000000, -1.000000, 1.000000},
}
const u16 faces[FACE_COUNT*3] = {
0, 1, 2,
3, 1, 0,
4, 3, 0,
5, 3, 4,
6, 5, 4,
7, 5, 6,
2, 7, 6,
1, 7, 2,
3, 7, 1,
5, 7, 3,
4, 2, 6,
0, 2, 4,
}
}