e4s-sdk/gamedata/scripts/ph_idle.script
2026-06-17 23:06:51 +03:00

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-- Do nothing
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-- Èñõîäíûé ñêðèïò: Oleg Hryptul (Haron) haronk@ukr.net
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class "action_idle"
function action_idle:__init(obj, storage)
self.object = obj
self.st = storage
end
function action_idle:reset_scheme()
printf("_hr: action_idle:reset_scheme: self.object:name()='%s'", self.object:name())
self.object:set_nonscript_usable(self.st.nonscript_usable)
end
function action_idle:update(delta)
--printf("_hr: action_idle:update()")
--if not xr_logic.is_active(self.object, self.st) then
-- return
--end
local actor = db.actor
if xr_logic.try_switch_to_another_section(self.object, self.st, actor) then
return
end
end
function action_idle:hit_callback(obj, amount, local_direction, who, bone_index)
local who_name
if who then
who_name = who:name()
else
who_name = "nil"
end
printf("IDLE: hit_callback: obj='%s', amount=%d, who='%s', bone='%s'", obj:name(), amount, who_name, bone_index)
if self.st.hit_on_bone[bone_index] ~= nil then
local section = xr_logic.pick_section_from_condlist(db.actor, self.object, self.st.hit_on_bone[bone_index].state)
xr_logic.switch_to_section(obj, self.st.ini, section)
return
end
end
function action_idle:use_callback(obj, actor)
if self.st.on_use then
if xr_logic.switch_to_section(self.object, self.st.ini,
xr_logic.pick_section_from_condlist(db.actor, self.object, self.st.on_use.condlist)) then
return true
end
end
end
function action_idle:deactivate()
self.object:set_tip_text("")
end
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function add_to_binder(npc, ini, scheme, section, storage)
printf("DEBUG: add_to_binder: scheme='%s', section='%s'", scheme, section)
local new_action = action_idle(npc, storage)
-- Çàðåãèñòðèðîâàòü âñå actions, â êîòîðûõ äîëæåí áûòü âûçâàí ìåòîä reset_scheme ïðè èçìåíåíèè íàñòðîåê ñõåìû:
xr_logic.subscribe_action_for_events(npc, storage, new_action)
end
function set_scheme(npc, ini, scheme, section, gulag_name)
local st = xr_logic.assign_storage_and_bind(npc, ini, scheme, section)
st.logic = xr_logic.cfg_get_switch_conditions(ini, section, npc)
st.hit_on_bone = utils.parse_data_1v(npc, utils.cfg_get_string(ini, section, "hit_on_bone", npc, false, ""))
st.nonscript_usable = utils.cfg_get_bool(ini, section, "nonscript_usable", npc, false)
st.on_use = xr_logic.cfg_get_condlist(ini, section, "on_use", npc)
st.tips = utils.cfg_get_string(ini, section, "tips", npc, false, "", "")
npc:set_tip_text(st.tips)
end