92 lines
3.2 KiB
Text
92 lines
3.2 KiB
Text
class "opt_gameplay" (CUIWindow)
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function opt_gameplay:__init() super()
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end
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function opt_gameplay:__finalize()
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end
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function opt_gameplay:InitControls(x, y, xml, handler)
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self:SetWndPos(vector2():set(x,y))
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self:SetWndSize(vector2():set(738,416))
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self:SetAutoDelete(true)
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self.scroll_v = xml:InitScrollView("main_dialog:scroll_v", self)
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local _st
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local addControl = function(crl)
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self.scroll_v:AddWindow(crl, true)
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crl:SetAutoDelete(false)
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end
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_difficulty", _st)
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xml:InitComboBox("tab_gameplay:list_difficulty", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_lang", _st)
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xml:InitComboBox("tab_gameplay:list_lang", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_bobbing_factor", _st)
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xml:InitTrackBar("tab_gameplay:track_bobbing_factor", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_hit_slowmo", _st)
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xml:InitCheck("tab_gameplay:check_hit_slowmo", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_wpn_aim_toggle", _st)
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xml:InitCheck("tab_gameplay:check_wpn_aim_toggle", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_check_crosshair", _st)
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xml:InitCheck("tab_gameplay:check_crosshair", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_check_dyn_crosshair", _st)
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xml:InitCheck("tab_gameplay:check_dyn_crosshair", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_check_show_weapon", _st)
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xml:InitCheck("tab_gameplay:check_show_weapon", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_check_dist", _st)
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xml:InitCheck("tab_gameplay:check_dist", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_check_tips", _st)
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xml:InitCheck("tab_gameplay:check_tips", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_check_crouch_toggle", _st)
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xml:InitCheck("tab_gameplay:check_crouch_toggle", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_check_important_save", _st)
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xml:InitCheck("tab_gameplay:check_important_save", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_check_hud_draw", _st)
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xml:InitCheck("tab_gameplay:check_hud_draw", _st)
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addControl(_st)
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_st = xml:InitStatic("video_adv:templ_item", nil)
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xml:InitStatic("tab_gameplay:cap_rs_fps_show", _st)
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xml:InitCheck("tab_gameplay:check_rs_fps_show", _st)
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addControl(_st)
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end
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