e4s-sdk/gamedata/textures/ui/ui_pda_frame_sub.ini
2026-06-17 23:06:51 +03:00

13 lines
239 B
INI

[frame]
shader = hud\default
lt = 0, 0, 32, 32
l = 0, 32, 32, 32
lb = 0, 64, 32, 32
b = 32, 64, 32, 32
rb = 64, 64, 32, 32
r = 64, 32, 32, 32
rt = 64, 0, 32, 32
t = 32, 0, 32, 32
back = 32, 32, 32, 32