e4s-sdk/rawdata/levels/!FinalMP/mp_limansk/group.part1
2026-06-17 23:06:51 +03:00

5085 lines
257 KiB (Stored with Git LFS)
Text

[guid]
guid_g0 = 4951190951768942171
guid_g1 = 637316441754622882
[main]
objects_count = 129
version = 0
[modif]
name =
time = 0
[object_0]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace_0003
position = 26.799416, 8.161138, 259.719696
ref_name = light_preset\zone_fireplace
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_0_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0002
position = 26.799416, 8.161138, 259.719696
reference_name = statics\fireplace\fireplace_1
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_0_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0004
position = 26.775404, 9.458377, 259.685824
range = 10.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_0_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0005
position = 26.775404, 8.558378, 259.685856
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_0_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0003
position = 26.775404, 9.228377, 259.685824
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_0_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire
position = 26.799416, 8.557137, 259.719696
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_0_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 26.799416, 8.557137, 259.719696
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_0_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire"
000004 = 0
000005 = 254
000006 = 26.799416, 8.557137, 259.719696
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_1]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace
position = 37.471492, 3.296125, 326.893632
ref_name = light_preset\zone_fireplace
rotation = -0.000000, -0.000000, -0.000160
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_10]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0004
position = -27.343208, 10.450794, 293.112800
ref_name = light_preset_hemi\light_hemi_4m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_100]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0065
position = 17.541476, 25.294300, 259.368720
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000130
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_100_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0066
position = 17.541476, 25.294300, 259.368720
range = 8.000000
rotation = 0.000000, 6.283185, -0.000130
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_101]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0066
position = 17.595722, 25.186356, 255.310384
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000002, 0.000000, -0.000126
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_101_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0067
position = 17.595722, 25.186356, 255.310384
range = 8.000000
rotation = 0.000002, 6.283185, -0.000126
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_102]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0067
position = 23.713238, 25.322068, 250.117616
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000025, -0.000000, 0.000002
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_102_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0068
position = 23.713238, 25.322068, 250.117616
range = 8.000000
rotation = 0.000025, 6.283185, 0.000002
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_103]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0068
position = 32.975898, 25.178072, 250.907920
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000012, 0.000000, -0.000039
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_103_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0069
position = 32.975898, 25.178072, 250.907920
range = 8.000000
rotation = 0.000012, 6.283185, -0.000039
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_104]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0069
position = 38.871664, 25.123996, 255.484896
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000040, -0.000000, 0.000017
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_104_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0070
position = 38.871664, 25.123996, 255.484896
range = 8.000000
rotation = 0.000040, 6.283185, 0.000017
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_105]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0070
position = 38.699512, 25.258666, 258.963376
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.000024
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_105_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0071
position = 38.699512, 25.258666, 258.963376
range = 8.000000
rotation = 0.000000, 6.283185, 0.000024
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_106]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0071
position = 38.696188, 25.170288, 267.601680
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.006695
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_106_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0072
position = 38.696188, 25.170288, 267.601680
range = 8.000000
rotation = 0.000000, 6.283185, -0.006695
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_107]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0072
position = 38.794840, 25.342014, 284.240096
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000001, -0.000000, -0.006687
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_107_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0073
position = 38.794840, 25.342014, 284.240096
range = 8.000000
rotation = -0.000001, 6.283185, -0.006687
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_108]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0073
position = 38.939436, 25.284954, 287.719488
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_108_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0074
position = 38.939436, 25.284954, 287.719488
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_109]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0074
position = 38.889856, 24.740750, 275.535808
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.006696
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_109_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0075
position = 38.889856, 24.740750, 275.535808
range = 8.000000
rotation = 0.000000, 6.283185, -0.006696
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_10_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0005
position = -27.343208, 10.450794, 293.112800
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_11]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0005
position = -27.377186, 10.792794, 297.238720
ref_name = light_preset_hemi\light_hemi_4m
rotation = -0.000001, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_110]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0075
position = 21.697806, 24.911284, 267.361264
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.001373
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_110_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0076
position = 21.697806, 24.911284, 267.361264
range = 8.000000
rotation = 0.000000, 6.283185, 0.001373
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_111]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0076
position = 21.616134, 25.141074, 271.632832
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_111_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0077
position = 21.616134, 25.141074, 271.632832
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_112]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0077
position = 21.682750, 25.200562, 275.571072
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_112_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0078
position = 21.682750, 25.200562, 275.571072
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_113]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0078
position = 17.629166, 24.408588, 279.584032
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.004197
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_113_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0079
position = 17.629166, 24.408588, 279.584032
range = 8.000000
rotation = 0.000000, 6.283185, 0.004197
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_114]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0079
position = 17.527818, 24.352496, 283.452608
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.001915, 0.000024, 0.012464
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_114_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0080
position = 17.527818, 24.352496, 283.452608
range = 8.000000
rotation = -0.001915, 6.283210, 0.012464
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_115]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0080
position = 17.608658, 24.425418, 287.808128
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000271
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_115_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0081
position = 17.608658, 24.425418, 287.808128
range = 8.000000
rotation = 0.000000, 6.283185, -0.000271
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_116]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0081
position = 17.365892, 24.497418, 292.121152
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000271
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_116_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0082
position = 17.365892, 24.497418, 292.121152
range = 8.000000
rotation = 0.000000, 6.283185, -0.000271
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_117]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0082
position = 24.228120, 24.946932, 293.302304
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000331
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_117_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0083
position = 24.228120, 24.946932, 293.302304
range = 8.000000
rotation = 0.000000, 6.283185, -0.000331
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_118]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0083
position = 32.122262, 24.792910, 293.152768
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006689
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_118_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0084
position = 32.122262, 24.792910, 293.152768
range = 8.000000
rotation = 0.000000, 6.283185, 0.006689
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_119]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0084
position = 88.742536, 12.704633, 242.908576
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000001
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_119_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0085
position = 88.742536, 12.704633, 242.908576
range = 8.000000
rotation = 0.000000, 6.283185, -0.000001
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_11_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0008
position = -27.377186, 10.792794, 297.238720
range = 4.000000
rotation = -0.000001, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_12]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0006
position = -36.316492, 11.134791, 296.673280
ref_name = light_preset_hemi\light_hemi_4m
rotation = 0.000002, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_120]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0085
position = 105.133912, 12.542631, 242.001344
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.000001
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_120_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0086
position = 105.133912, 12.542631, 242.001344
range = 8.000000
rotation = 0.000000, 6.283185, 0.000001
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_121]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0086
position = 97.848568, 12.092635, 246.848704
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000001, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_121_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0087
position = 97.848568, 12.092635, 246.848704
range = 8.000000
rotation = 0.000001, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_122]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0087
position = 97.815960, 11.930636, 236.998704
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000001, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_122_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0088
position = 97.815960, 11.930636, 236.998704
range = 8.000000
rotation = -0.000001, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_123]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0088
position = 79.905912, 11.209694, 277.273856
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.054254, 0.000782, 0.014420
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_123_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0089
position = 79.905912, 11.209694, 277.273856
range = 8.000000
rotation = -0.054254, 6.283967, 0.014420
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_124]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0089
position = 78.639096, 11.528895, 286.382752
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.000002
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_124_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0090
position = 78.639096, 11.528895, 286.382752
range = 8.000000
rotation = 0.000000, 6.283185, 0.000002
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_125]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0090
position = 13.176543, 5.850030, 325.928992
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.000163
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_125_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0091
position = 13.176543, 5.850030, 325.928992
range = 8.000000
rotation = 0.000000, 6.283185, 0.000163
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_126]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0091
position = 49.952224, 6.018144, 325.737728
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000001, -0.000000, -0.000249
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_126_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0092
position = 49.952224, 6.018144, 325.737728
range = 8.000000
rotation = -0.000001, 6.283185, -0.000249
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_127]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0092
position = 49.193440, 5.459734, 217.264176
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000001, -0.000000, -0.000331
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_127_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0093
position = 49.193440, 5.459734, 217.264176
range = 8.000000
rotation = -0.000001, 6.283185, -0.000331
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_128]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0093
position = 12.003904, 5.316152, 217.479504
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000010, 0.000000, 0.000104
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_128_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0094
position = 12.003904, 5.316152, 217.479504
range = 8.000000
rotation = -0.000010, 6.283185, 0.000104
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_12_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0009
position = -36.316492, 11.134791, 296.673280
range = 4.000000
rotation = 0.000002, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_13]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0007
position = -33.424510, 11.094329, 235.039696
ref_name = light_preset_hemi\light_hemi_4m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_13_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0006
position = -33.424510, 11.094329, 235.039696
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_14]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0008
position = -22.301620, 11.764826, 236.534800
ref_name = light_preset_hemi\light_hemi_4m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_14_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0007
position = -22.301620, 11.764826, 236.534800
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_15]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0009
position = 78.274448, 10.646896, 292.819072
ref_name = light_preset_hemi\light_hemi_4m
rotation = -0.000000, -0.000000, -0.000001
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_15_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0010
position = 78.274448, 10.646896, 292.819072
range = 4.000000
rotation = 0.000000, 0.000000, -0.000001
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_16]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m
position = 104.861904, 9.360193, 246.840480
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_16_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0000
position = 104.861904, 9.360193, 246.840480
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_17]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0000
position = 99.849448, 9.162192, 247.365904
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_17_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0001
position = 99.849448, 9.162192, 247.365904
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_18]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0001
position = 98.841408, 8.748194, 236.937552
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_18_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0002
position = 98.841408, 8.748194, 236.937552
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_19]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0002
position = 105.474392, 8.964192, 239.555696
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_19_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0003
position = 105.474392, 8.964192, 239.555696
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_1_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0000
position = 37.471492, 3.296125, 326.893632
reference_name = statics\fireplace\fireplace_1
rotation = 0.000000, 0.000000, -0.000160
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_1_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0000
position = 37.447276, 4.593360, 326.859776
range = 10.000000
rotation = 0.000000, 0.000000, -0.000160
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_1_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0000
position = 37.447416, 3.693362, 326.859808
range = 4.000000
rotation = 0.000000, 0.000000, -0.000160
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_1_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0001
position = 37.447308, 4.363362, 326.859776
range = 5.000000
rotation = 0.000000, 0.000000, -0.000160
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_1_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire_0000
position = 37.471428, 3.692125, 326.893632
rotation = 0.000000, 0.000000, -0.000160
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_1_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 37.471428, 3.692125, 326.893632
rotation = 0.000000, 0.000000, -0.000160
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_1_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire_0000"
000004 = 0
000005 = 254
000006 = 37.471428, 3.692125, 326.893632
000007 = 0.000000, 0.000000, -0.000160
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_2]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace_0000
position = 31.088040, 15.339878, 255.711600
ref_name = light_preset\zone_fireplace
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_20]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0003
position = 91.527672, 9.000197, 238.667344
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, 0.000000, 0.000023
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_20_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0004
position = 91.527672, 9.000197, 238.667344
range = 5.000000
rotation = 0.000000, 0.000000, 0.000023
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_21]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0004
position = 85.984816, 8.658192, 241.216720
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, -0.000000, 0.000001
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_21_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0005
position = 85.984816, 8.658192, 241.216720
range = 5.000000
rotation = 0.000000, 0.000000, 0.000001
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_22]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0005
position = 71.223600, 12.332986, 249.537232
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000001, 0.000000, -0.002490
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_22_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0006
position = 71.223600, 12.332986, 249.537232
range = 5.000000
rotation = 0.000001, 0.000000, -0.002490
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_23]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0006
position = 71.186720, 12.656894, 244.525072
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, -0.000000, -0.002491
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_23_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0007
position = 71.186720, 12.656894, 244.525072
range = 5.000000
rotation = 0.000000, 0.000000, -0.002491
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_24]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0007
position = 73.929592, 12.638465, 243.040672
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.001025, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_24_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0008
position = 73.929592, 12.638465, 243.040672
range = 5.000000
rotation = 0.001025, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_25]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0008
position = 71.986384, 12.610683, 252.628464
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000007, -0.000000, 0.000008
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_25_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0009
position = 71.986384, 12.610683, 252.628464
range = 5.000000
rotation = 0.000007, 0.000000, 0.000008
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_26]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0009
position = 80.869472, 12.160657, 250.623184
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_26_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0010
position = 80.869472, 12.160657, 250.623184
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_27]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0010
position = 81.922352, 11.727138, 296.348512
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000221, 0.000000, -0.000158
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_27_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0011
position = 81.922352, 11.727138, 296.348512
range = 5.000000
rotation = 0.000221, 0.000000, -0.000158
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_28]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0011
position = 81.677840, 11.006895, 290.653536
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_28_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0012
position = 81.677840, 11.006895, 290.653536
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_29]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0012
position = 81.134792, 11.150895, 285.274528
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.000000, -0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_29_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0013
position = 81.134792, 11.150895, 285.274528
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_2_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0001
position = 31.088040, 15.339878, 255.711600
reference_name = statics\fireplace\fireplace_1
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_2_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0002
position = 31.064026, 16.637117, 255.677712
range = 10.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_2_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0001
position = 31.064026, 15.737119, 255.677728
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_2_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0005
position = 31.064026, 16.407118, 255.677712
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_2_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire_0001
position = 31.088040, 15.735878, 255.711600
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_2_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 31.088040, 15.735878, 255.711600
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_2_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire_0001"
000004 = 0
000005 = 254
000006 = 31.088040, 15.735878, 255.711600
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_3]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\zone_fireplace_0001
position = 38.989492, 3.296351, 216.476448
ref_name = light_preset\zone_fireplace
rotation = -0.000000, -0.000000, -0.000331
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_30]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0013
position = 81.011208, 19.891688, 296.600032
ref_name = light_preset_hemi\light_hemi_5m
rotation = 0.003262, 0.000000, -0.000006
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_30_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0014
position = 81.011208, 19.891688, 296.600032
range = 5.000000
rotation = 0.003262, 0.000000, -0.000006
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_31]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0014
position = 79.717248, 14.958683, 297.746016
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000001, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_31_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0015
position = 79.717248, 14.958683, 297.746016
range = 5.000000
rotation = -0.000001, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_32]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0015
position = -42.357672, 10.846507, 236.595168
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_32_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0016
position = -42.357672, 10.846507, 236.595168
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_33]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_5m_0016
position = -42.309568, 11.116787, 295.374144
ref_name = light_preset_hemi\light_hemi_5m
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_33_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.500000
attenuation2 = 0.100000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_5m_0017
position = -42.309568, 11.116787, 295.374144
range = 5.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_34]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m
position = 23.715670, 13.848197, 250.044944
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000089, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_34_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0000
position = 23.715670, 13.848197, 250.044944
range = 8.000000
rotation = -0.000089, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_35]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0000
position = 17.714708, 13.740200, 255.322080
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.000078
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_35_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0001
position = 17.714708, 13.740200, 255.322080
range = 8.000000
rotation = 0.000000, 6.283185, 0.000078
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_36]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0001
position = 17.256472, 13.676805, 259.511040
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.000079
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_36_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0002
position = 17.256472, 13.676805, 259.511040
range = 8.000000
rotation = 0.000000, 6.283185, 0.000079
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_37]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0002
position = 32.741580, 13.650164, 250.245232
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000089, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_37_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0003
position = 32.741580, 13.650164, 250.245232
range = 8.000000
rotation = -0.000089, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_38]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0003
position = 39.162848, 13.874788, 255.420240
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000077
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_38_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0004
position = 39.162848, 13.874788, 255.420240
range = 8.000000
rotation = 0.000000, 6.283185, -0.000077
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_39]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0004
position = 39.217640, 13.694814, 259.335296
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000001, 0.000000, -0.000079
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_39_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0005
position = 39.217640, 13.694814, 259.335296
range = 8.000000
rotation = 0.000001, 6.283185, -0.000079
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_3_ingroup_0]
clsid = 2
co_flags = 3
flags = 0
name = props\objects\fireplace\prop_fireplace0017_0003
position = 38.989492, 3.296351, 216.476448
reference_name = statics\fireplace\fireplace_1
rotation = 0.000000, 0.000000, -0.000331
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_3_ingroup_1]
anim_ref_name =
attenuation0 = 0.500000
attenuation1 = 0.800000
attenuation2 = 0.100000
brightness = 1.500000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174167
name = light_fireplace_0006
position = 38.965044, 4.593581, 216.442560
range = 10.000000
rotation = 0.000000, 0.000000, -0.000331
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_3_ingroup_2]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.800000
attenuation2 = 1.000000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = 0.051823, 0.242317, 0.073801
fuzzy_point_1 = 0.345005, -0.006021, 0.227513
fuzzy_point_2 = 0.254380, 0.657274, -0.464105
fuzzy_point_3 = -0.008936, -0.013511, -0.001099
fuzzy_point_4 = 0.464638, 0.807576, -0.340416
fuzzy_point_5 = -0.057386, -0.008013, 0.849248
fuzzy_point_count = 6
fuzzy_shape_type = 0
fuzzy_sphere_radius = 1.000000
light_control = 0
light_flags = -303174151
name = light_fireplace_ambient_0002
position = 38.965348, 3.693584, 216.442576
range = 4.000000
rotation = 0.000000, 0.000000, -0.000331
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_3_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 0.500000
attenuation2 = 0.500000
brightness = 0.800000
clsid = 3
co_flags = 2
color = 1.000000, 0.690196, 0.352941, 0.000000
cone = 0.000000
fallof_texture =
light_control = 0
light_flags = -303174166
name = light_fireplace_0007
position = 38.965124, 4.363582, 216.442560
range = 5.000000
rotation = 0.000000, 0.000000, -0.000331
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_3_ingroup_4]
attached_count = 1
clsid = 6
co_flags = 2
name = level_prefix_campfire_0002
position = 38.989360, 3.692351, 216.476448
rotation = 0.000000, 0.000000, -0.000331
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_3_ingroup_4_attached_0]
clsid = 4
co_flags = 2
name = shape_0000
position = 38.989360, 3.692351, 216.476448
rotation = 0.000000, 0.000000, -0.000331
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_center_1 = 0.000000, 0.558000, 0.000000
shape_radius_0 = 0.387240
shape_radius_1 = 0.674519
shape_type = 0
shape_type_0 = 0
shape_type_1 = 0
shapes_count = 2
version = 2
[object_3_ingroup_4_spawndata]
000001 = 1
000002 = "campfire"
000003 = "level_prefix_campfire_0002"
000004 = 0
000005 = 254
000006 = 38.989360, 3.692351, 216.476448
000007 = 0.000000, 0.000000, -0.000331
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -194
000024 = ""
000025 = -1
000026 = -1
000027 = 2
000028 = 0
000029 = 0.000000, 0.000000, 0.000000
000030 = 0.387240
000031 = 0
000032 = 0.000000, 0.558000, 0.000000
000033 = 0.674519
000034 = 3
000035 = 0.000000
000036 = -1
000037 = 0
000038 = 0
000039 = 0
000040 = 30.000000
000041 = 32
000042 = 4
fl = 0
name = campfire
[object_4]
clsid = 0
co_flags = 3
ingroup_count = 5
name = light_preset\light_alarm_white_6m_0000
position = 79.689032, 18.467144, 296.410080
ref_name = light_preset\light_alarm_white_6m
rotation = 0.000000, -0.000000, 3.139891
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_40]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0005
position = 38.662852, 13.479072, 267.319824
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_40_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0006
position = 38.662852, 13.479072, 267.319824
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_41]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0006
position = 38.791276, 13.659071, 275.668640
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_41_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0007
position = 38.791276, 13.659071, 275.668640
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_42]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0007
position = 37.889232, 13.695069, 283.603968
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_42_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0008
position = 37.889232, 13.695069, 283.603968
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_43]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0008
position = 38.872848, 13.919679, 288.115680
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_43_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0009
position = 38.872848, 13.919679, 288.115680
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_44]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0009
position = 21.797224, 13.461070, 267.525936
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_44_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0010
position = 21.797224, 13.461070, 267.525936
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_45]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0010
position = 21.974522, 13.533072, 271.404704
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_45_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0011
position = 21.974522, 13.533072, 271.404704
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_46]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0011
position = 22.208028, 13.522631, 275.617312
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_46_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0012
position = 22.208028, 13.522631, 275.617312
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_47]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0012
position = 18.036884, 13.755521, 279.632896
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_47_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0013
position = 18.036884, 13.755521, 279.632896
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_48]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0013
position = 18.062876, 13.701520, 283.793184
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_48_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0014
position = 18.062876, 13.701520, 283.793184
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_49]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0014
position = 17.788716, 13.623070, 288.025856
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_49_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0015
position = 17.788716, 13.623070, 288.025856
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_4_ingroup_0]
clsid = 1
co_flags = 2
flags = 0
name = glow_0001
position = 79.688128, 18.255778, 296.409632
radius = 0.500000
rotation = 0.000000, 0.000001, 3.139891
scale = 0.500000, 0.500000, 0.500000
shader_name = effects\glow
texture_name = glow\glow_white
version = 18
[object_4_ingroup_1]
clsid = 2
co_flags = 2
flags = 0
name = statics\light\light_alarm_white_0000
position = 79.689032, 18.467144, 296.410080
reference_name = statics\light\light_alarm_white
rotation = 0.000000, 0.000001, 3.139891
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_4_ingroup_2]
anim_ref_name =
attenuation0 = 0.180000
attenuation1 = 1.000000
attenuation2 = 1.000000
brightness = 0.500000
clsid = 3
co_flags = 2
color = 0.925490, 0.964706, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
fuzzy_box_dim = 0.100000, 0.100000, 0.100000
fuzzy_point_0 = -0.026288, 0.018922, 0.027460
fuzzy_point_1 = -0.002954, -0.007678, 0.011126
fuzzy_point_2 = 0.006731, 0.019079, 0.005830
fuzzy_point_3 = -0.002794, -0.002307, 0.048799
fuzzy_point_4 = 0.064902, -0.006770, 0.049557
fuzzy_point_count = 5
fuzzy_shape_type = 0
fuzzy_sphere_radius = 0.100000
light_control = 0
light_flags = 17
name = lights_alarm_2m_ambient_0001
position = 79.689384, 18.267148, 296.410080
range = 2.000000
rotation = 0.000000, 0.000001, 3.139891
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_4_ingroup_3]
anim_ref_name =
attenuation0 = 0.350000
attenuation1 = 1.000000
attenuation2 = 0.200000
brightness = 1.000000
clsid = 3
co_flags = 2
color = 0.850980, 0.925490, 0.988235, 0.000000
cone = 0.392699
fallof_texture =
light_control = 0
light_flags = 3
name = lights_alarm_6m_0001
position = 79.690736, 17.467148, 296.410080
range = 7.000000
rotation = 0.000000, 0.000001, 3.139891
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_4_ingroup_4]
clsid = 6
co_flags = 2
name = light_alarm_white_glass_0000
position = 79.689032, 18.467144, 296.410080
rotation = 0.000000, 0.000001, 3.139891
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_4_ingroup_4_spawndata]
000001 = 1
000002 = "lights_hanging_lamp"
000003 = "light_alarm_white_glass_0000"
000004 = 0
000005 = 254
000006 = 79.689032, 18.467144, 296.410080
000007 = 0.000000, 0.000001, 3.139891
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static"
000025 = -1
000026 = -1
000027 = "dynamics\light\light_alarm_white_glass"
000028 = 0
000029 = "$editor"
000030 = 0
000031 = 65535
000032 = -200999
000033 = 1.000000
000034 = ""
000035 = 6.000000
000036 = 10
000037 = "$editor"
000038 = "link"
000039 = 100.000000
000040 = 0.100000
000041 = 2.000000
000042 = 0.200000
000043 = ""
000044 = ""
000045 = "bone_lamp"
000046 = 2.094395
000047 = ""
000048 = 0.700000
000049 = "bone_omni"
000050 = 1.000000
000051 = 1.000000
000052 = 1.000000
fl = 0
name = lights_hanging_lamp
[object_5]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m
position = -20.254748, 11.656825, 275.668416
ref_name = light_preset_hemi\light_hemi_4m
rotation = 0.000000, 0.000000, -0.000001
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_50]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0015
position = 17.725062, 13.535878, 291.940096
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_50_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0016
position = 17.725062, 13.535878, 291.940096
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_51]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0016
position = 32.697238, 13.670774, 293.228832
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000002, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_51_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0017
position = 32.697238, 13.670774, 293.228832
range = 8.000000
rotation = -0.000002, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_52]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0017
position = 23.791636, 13.742772, 293.171808
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000002, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_52_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0018
position = 23.791636, 13.742772, 293.171808
range = 8.000000
rotation = -0.000002, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_53]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0018
position = 39.127128, 10.231249, 259.622624
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000029
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_53_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0019
position = 39.127128, 10.231249, 259.622624
range = 8.000000
rotation = 0.000000, 6.283185, -0.000029
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_54]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0019
position = 38.506012, 9.852930, 273.324544
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000256
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_54_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0020
position = 38.506012, 9.852930, 273.324544
range = 8.000000
rotation = 0.000000, 6.283185, -0.000256
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_55]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0020
position = 38.469432, 9.781136, 283.804768
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_55_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0021
position = 38.469432, 9.781136, 283.804768
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_56]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0021
position = 38.592700, 9.717743, 287.905376
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_56_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0022
position = 38.592700, 9.717743, 287.905376
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_57]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0022
position = 21.949474, 9.709053, 275.720000
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006690
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_57_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0023
position = 21.949474, 9.709053, 275.720000
range = 8.000000
rotation = 0.000000, 6.283185, 0.006690
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_58]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0023
position = 21.606296, 9.582128, 267.571072
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000068, -0.000000, 0.002335
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_58_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0024
position = 21.606296, 9.582128, 267.571072
range = 8.000000
rotation = 0.000068, 6.283185, 0.002335
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_59]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0024
position = 17.747430, 9.629091, 279.857920
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.005262
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_59_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0025
position = 17.747430, 9.629091, 279.857920
range = 8.000000
rotation = 0.000000, 6.283185, 0.005262
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_5_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0000
position = -20.254748, 11.656825, 275.668416
range = 4.000000
rotation = 0.000000, 0.000000, -0.000001
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_6]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0000
position = -20.096624, 11.620824, 272.685344
ref_name = light_preset_hemi\light_hemi_4m
rotation = 0.000000, 0.000000, -0.000001
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_60]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0025
position = 17.709524, 9.592022, 283.731808
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.005262
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_60_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0026
position = 17.709524, 9.592022, 283.731808
range = 8.000000
rotation = 0.000000, 6.283185, 0.005262
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_61]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0026
position = 31.352996, 9.745137, 293.211648
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_61_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0027
position = 31.352996, 9.745137, 293.211648
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_62]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0027
position = 17.264552, 17.633828, 255.380128
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000212
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_62_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0028
position = 17.264552, 17.633828, 255.380128
range = 8.000000
rotation = 0.000000, 6.283185, -0.000212
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_63]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0028
position = 17.241326, 17.489826, 259.497504
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000212
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_63_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0029
position = 17.241326, 17.489826, 259.497504
range = 8.000000
rotation = 0.000000, 6.283185, -0.000212
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_64]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0029
position = 23.799700, 17.381766, 249.998880
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000238, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_64_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0030
position = 23.799700, 17.381766, 249.998880
range = 8.000000
rotation = 0.000238, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_65]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0030
position = 32.860908, 17.247114, 250.040896
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000238, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_65_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0031
position = 32.860908, 17.247114, 250.040896
range = 8.000000
rotation = 0.000238, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_66]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0031
position = 38.702264, 17.445156, 255.201392
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.000210
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_66_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0032
position = 38.702264, 17.445156, 255.201392
range = 8.000000
rotation = 0.000000, 6.283185, 0.000210
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_67]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0032
position = 38.758520, 17.273720, 259.399872
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000002, 0.000000, 0.000212
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_67_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0033
position = 38.758520, 17.273720, 259.399872
range = 8.000000
rotation = -0.000002, 6.283185, 0.000212
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_68]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0033
position = 38.572172, 17.303848, 283.645632
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.006690
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_68_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0034
position = 38.572172, 17.303848, 283.645632
range = 8.000000
rotation = 0.000000, 6.283185, -0.006690
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_69]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0034
position = 38.589672, 17.483486, 287.772800
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.006690
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_69_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0035
position = 38.589672, 17.483486, 287.772800
range = 8.000000
rotation = 0.000000, 6.283185, -0.006690
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_6_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0001
position = -20.096624, 11.620824, 272.685344
range = 4.000000
rotation = 0.000000, 0.000000, -0.000001
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_7]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0001
position = -25.182668, 11.584825, 275.498080
ref_name = light_preset_hemi\light_hemi_4m
rotation = -0.000000, 0.000000, 0.000001
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_70]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0035
position = 38.547472, 17.195564, 275.630176
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.006690
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_70_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0036
position = 38.547472, 17.195564, 275.630176
range = 8.000000
rotation = 0.000000, 6.283185, -0.006690
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_71]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0036
position = 38.531304, 17.177216, 267.653040
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.006690
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_71_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0037
position = 38.531304, 17.177216, 267.653040
range = 8.000000
rotation = 0.000000, 6.283185, -0.006690
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_72]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0037
position = 21.883718, 17.186114, 267.451136
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.006696
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_72_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0038
position = 21.883718, 17.186114, 267.451136
range = 8.000000
rotation = 0.000000, 6.283185, 0.006696
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_73]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0038
position = 21.699760, 17.168536, 271.476160
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006696
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_73_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0039
position = 21.699760, 17.168536, 271.476160
range = 8.000000
rotation = 0.000000, 6.283185, 0.006696
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_74]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0039
position = 21.815380, 17.150468, 275.430880
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006696
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_74_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0040
position = 21.815380, 17.150468, 275.430880
range = 8.000000
rotation = 0.000000, 6.283185, 0.006696
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_75]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0040
position = 18.054674, 17.407720, 279.526848
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_75_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0041
position = 18.054674, 17.407720, 279.526848
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_76]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0041
position = 18.071524, 17.263722, 283.453504
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_76_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0042
position = 18.071524, 17.263722, 283.453504
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_77]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0042
position = 18.047356, 17.129094, 287.954848
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006689
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_77_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0043
position = 18.047356, 17.129094, 287.954848
range = 8.000000
rotation = 0.000000, 6.283185, 0.006689
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_78]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0043
position = 18.127480, 17.023234, 292.103072
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006689
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_78_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0044
position = 18.127480, 17.023234, 292.103072
range = 8.000000
rotation = 0.000000, 6.283185, 0.006689
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_79]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0044
position = 31.730290, 17.516024, 292.835328
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.009507, -0.000110, 0.011604
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_79_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0045
position = 31.730290, 17.516024, 292.835328
range = 8.000000
rotation = 0.009507, 6.283076, 0.011604
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_7_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0002
position = -25.182668, 11.584825, 275.498080
range = 4.000000
rotation = 0.000000, 0.000000, 0.000001
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_8]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0002
position = -25.250018, 11.530826, 272.600000
ref_name = light_preset_hemi\light_hemi_4m
rotation = -0.000000, 0.000000, 0.000001
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_80]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0045
position = 23.750570, 17.592098, 293.164608
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006696
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_80_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0046
position = 23.750570, 17.592098, 293.164608
range = 8.000000
rotation = 0.000000, 6.283185, 0.006696
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_81]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0046
position = 17.323742, 21.453936, 255.344032
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.000078
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_81_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0047
position = 17.323742, 21.453936, 255.344032
range = 8.000000
rotation = 0.000000, 6.283185, 0.000078
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_82]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0047
position = 17.341820, 21.588490, 259.455360
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, -0.000000, 0.000079
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_82_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0048
position = 17.341820, 21.588490, 259.455360
range = 8.000000
rotation = 0.000000, 6.283185, 0.000079
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_83]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0048
position = 32.778846, 21.336498, 249.973856
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000091, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_83_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0049
position = 32.778846, 21.336498, 249.973856
range = 8.000000
rotation = -0.000091, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_84]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0049
position = 23.703166, 21.399918, 249.922672
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000089, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_84_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0050
position = 23.703166, 21.399918, 249.922672
range = 8.000000
rotation = -0.000089, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_85]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0050
position = 38.730800, 21.285978, 287.872544
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000593, 0.000004, -0.006698
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_85_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0051
position = 38.730800, 21.285978, 287.872544
range = 8.000000
rotation = 0.000593, 6.283190, -0.006698
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_86]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0051
position = 38.724832, 21.352418, 283.738144
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000593, 0.000004, -0.006695
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_86_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0052
position = 38.724832, 21.352418, 283.738144
range = 8.000000
rotation = 0.000593, 6.283190, -0.006695
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_87]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0052
position = 38.688492, 20.921380, 275.719328
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000593, 0.000004, -0.006696
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_87_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0053
position = 38.688492, 20.921380, 275.719328
range = 8.000000
rotation = 0.000593, 6.283190, -0.006696
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_88]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0053
position = 38.679284, 20.933190, 267.600896
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000593, 0.000004, -0.006695
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_88_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0054
position = 38.679284, 20.933190, 267.600896
range = 8.000000
rotation = 0.000593, 6.283190, -0.006695
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_89]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0054
position = 38.881456, 21.156518, 259.302912
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000001, 0.000000, -0.000079
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_89_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0055
position = 38.881456, 21.156518, 259.302912
range = 8.000000
rotation = 0.000001, 6.283185, -0.000079
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_8_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0003
position = -25.250018, 11.530826, 272.600000
range = 4.000000
rotation = 0.000000, 0.000000, 0.000001
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_9]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_4m_0003
position = -22.222644, 11.584826, 295.676864
ref_name = light_preset_hemi\light_hemi_4m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_90]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0055
position = 38.858116, 21.228466, 255.326192
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, -0.000000, -0.000079
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_90_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0056
position = 38.858116, 21.228466, 255.326192
range = 8.000000
rotation = 0.000000, 6.283185, -0.000079
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_91]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0056
position = 22.089546, 20.626524, 267.523216
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.000000, 0.000000, 0.006689
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_91_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0057
position = 22.089546, 20.626524, 267.523216
range = 8.000000
rotation = 0.000000, 6.283185, 0.006689
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_92]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0057
position = 22.124794, 20.661382, 271.502688
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006689
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_92_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0058
position = 22.124794, 20.661382, 271.502688
range = 8.000000
rotation = 0.000000, 6.283185, 0.006689
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_93]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0058
position = 22.190968, 20.931018, 275.478176
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006689
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_93_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0059
position = 22.190968, 20.931018, 275.478176
range = 8.000000
rotation = 0.000000, 6.283185, 0.006689
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_94]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0059
position = 17.653270, 20.972032, 279.624192
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000064, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_94_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0060
position = 17.653270, 20.972032, 279.624192
range = 8.000000
rotation = 0.000064, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_95]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0060
position = 17.669758, 21.299224, 283.728896
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_95_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0061
position = 17.669758, 21.299224, 283.728896
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_96]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0061
position = 17.622788, 21.240344, 287.822176
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006690
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_96_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0062
position = 17.622788, 21.240344, 287.822176
range = 8.000000
rotation = 0.000000, 6.283185, 0.006690
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_97]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0062
position = 17.552286, 21.073674, 291.778976
ref_name = light_preset_hemi\light_hemi_8m
rotation = -0.094477, 0.014209, 0.149509
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_97_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0063
position = 17.552286, 21.073674, 291.778976
range = 8.000000
rotation = -0.094477, 6.297394, 0.149509
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_98]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0063
position = 23.821636, 21.411766, 293.031808
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.006689
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_98_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0064
position = 23.821636, 21.411766, 293.031808
range = 8.000000
rotation = 0.000000, 6.283185, 0.006689
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_99]
clsid = 0
co_flags = 2
ingroup_count = 1
name = light_preset_hemi\light_hemi_8m_0064
position = 31.877672, 21.364794, 292.879456
ref_name = light_preset_hemi\light_hemi_8m
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_99_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.400000
attenuation2 = 0.000000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.392699
fallof_texture =
light_control = 1
light_flags = 1
name = light_hemi_8m_0065
position = 31.877672, 21.364794, 292.879456
range = 8.000000
rotation = 0.000000, 6.283185, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000
[object_9_ingroup_0]
anim_ref_name =
attenuation0 = 1.000000
attenuation1 = 0.700000
attenuation2 = 0.200000
brightness = 0.300000
clsid = 3
co_flags = 2
color = 1.000000, 1.000000, 1.000000, 0.000000
cone = 0.000000
fallof_texture =
light_control = 1
light_flags = -303174167
name = light_hemi_4m_0004
position = -22.222644, 11.584826, 295.676864
range = 4.000000
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 1
use_in_d3d = on
version = 17
virtual_size = 0.000000