50 lines
1.5 KiB
TeX
50 lines
1.5 KiB
TeX
[m_phantom]:monster_base
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GroupControlSection = spawn_group
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$spawn = "monsters\phantom" ; option for Level Editor
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spawn = on ;
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cform = skeleton
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class = AI_PHANT
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rank = 100
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visuals = monsters\phantom\pseudodog_0 ,monsters\phantom\tushkano_0, monsters\phantom\mutant_boar_0, monsters\phantom\krovosos_0, monsters\phantom\snork_0
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speed = 2.0
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angular_speed = 3.5
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contact_hit = 0.1
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ef_creature_type = -1
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script_binding = phantom_manager.bind
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; state BIRTH
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particles_birth = monsters\phantom_birth
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sound_birth = monsters\poltergeist\attack_hit_0
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; state FLY
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particles_fly = monsters\phantom_fly
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sound_fly = monsters\poltergeist\die_0
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; state CONTACT
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particles_contact = monsters\phantom_death
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sound_contact = monsters\poltergeist\hit_0
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; state SHOOT
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particles_shoot = monsters\phantom_death
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sound_shoot = monsters\biting\def_0
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material = creatures\phantom
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;------------------------------------------------------------------------
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; Influences
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;------------------------------------------------------------------------
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fire_max_distance = 0
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fire_max_power = 5
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fire_linear_factor = 0
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fire_quadratic_factor = 0.025
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psy_max_distance = 0
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psy_max_power = 5
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psy_linear_factor = 0.05
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psy_quadratic_factor = 0
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radiation_max_distance = 3
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radiation_max_power = 0.02
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radiation_linear_factor = 1
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radiation_quadratic_factor = 1
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