e4s-sdk/gamedata/configs/scripts/jupiter/jup_b16_show_1.ltx
2026-06-17 23:06:51 +03:00

66 lines
2.8 KiB
TeX

[logic]
active = sr_idle
[sr_idle]
on_info = {+jup_b16_go_particle} sr_idle@2
[sr_idle@2]
on_actor_in_zone = jup_b16_show_particles_sr |{+jup_b16_show_particles} sr_idle@wait_for_show_particle
[sr_idle@wait_for_show_particle]
on_timer = 100 | {+jup_b16_sr_1_1 +jup_b16_row_complete_1} sr_particle@1_1 %-jup_b16_row_complete_1%
on_timer2 = 100 | {+jup_b16_sr_1_2 +jup_b16_row_complete_1} sr_particle@1_2 %-jup_b16_row_complete_1%
on_timer3 = 100 | {+jup_b16_sr_1_3 +jup_b16_row_complete_1} sr_particle@1_3 %-jup_b16_row_complete_1%
on_timer4 = 100 | {+jup_b16_sr_1_4 +jup_b16_row_complete_1} sr_particle@1_4 %-jup_b16_row_complete_1%
on_timer5 = 100 | {+jup_b16_sr_1_5 +jup_b16_row_complete_1} sr_particle@1_5 %-jup_b16_row_complete_1%
on_info = {-jup_b16_row_complete_1} sr_idle
[sr_particle@1_1]
name = anomaly2\oasis_way
path = jup_b16_sr_1_1_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_1_1} %+jup_b16_sound_1_1%
on_info2 = {-jup_b16_sr_1_1} sr_idle %-jup_b16_sound_1_1 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_1_1 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle
[sr_particle@1_2]
name = anomaly2\oasis_way
path = jup_b16_sr_1_2_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_1_2} %+jup_b16_sound_1_2%
on_info2 = {-jup_b16_sr_1_2} sr_idle %-jup_b16_sound_1_2 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_1_2 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle
[sr_particle@1_3]
name = anomaly2\oasis_way
path = jup_b16_sr_1_3_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_1_3} %+jup_b16_sound_1_3%
on_info2 = {-jup_b16_sr_1_3} sr_idle %-jup_b16_sound_1_3 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_1_3 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle
[sr_particle@1_4]
name = anomaly2\oasis_way
path = jup_b16_sr_1_4_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_1_4} %+jup_b16_sound_1_4%
on_info2 = {-jup_b16_sr_1_4} sr_idle %-jup_b16_sound_1_4 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_1_4 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle
[sr_particle@1_5]
name = anomaly2\oasis_way
path = jup_b16_sr_1_5_particle
mode = 2
looped = true
on_info = {-jup_b16_sound_1_5} %+jup_b16_sound_1_5%
on_info2 = {-jup_b16_sr_1_5} sr_idle %-jup_b16_sound_1_5 -jup_b16_show_particles -jup_b16_go_particle%, {+jup_b16_actor_leave_oazis} sr_idle %-jup_b16_sound_1_5 -jup_b16_show_particles -jup_b16_go_particle%
;on_info = {-jup_b16_show_particles} sr_idle