e4s-sdk/gamedata/configs/scripts/jupiter/jup_b1_door.ltx
2026-06-17 23:06:51 +03:00

28 lines
870 B
TeX

[logic]
active = ph_door@locked
[ph_door@locked]
locked = true
closed = true
snd_open_start = trader_door_locked
tip_open = jup_b1_door_is_closed
on_info = {=actor_in_zone(jup_b1_open_door_zone)} ph_door@close
[ph_door@close]
locked = false
closed = true
snd_open_start = trader_door_open_start
snd_close_start = trader_door_close_start
snd_close_stop = trader_door_close_stop
on_use = {+jup_b1_give_task} ph_door@open %+jup_b1_already_visited%, ph_door@open
tip_open = tip_door_open
on_info = {!actor_in_zone(jup_b1_open_door_zone)} ph_door@locked
[ph_door@open]
locked = false
closed = false
snd_open_start = trader_door_open_start
snd_close_start = trader_door_close_start
snd_close_stop = trader_door_close_stop
tip_close = jup_b1_bar_door
on_info = {+jup_b1_give_task -jup_b1_already_visited} ph_door@locked %+jup_b1_already_visited%