e4s-sdk/gamedata/configs/scripts/jupiter/jup_b211_start_info.ltx
2026-06-17 23:06:51 +03:00

7 lines
210 B
TeX

[logic]
active = sr_idle@check_bloodsuckers_squad_death
[sr_idle@check_bloodsuckers_squad_death]
on_info = {!squad_exist(jup_b6_swamp_hunters)} sr_idle@nil %+jup_b6_all_hunters_are_dead%
[sr_idle@nil]