e4s-sdk/gamedata/configs/scripts/pripyat/smart/pri_b306.ltx
2026-06-17 23:06:51 +03:00

46 lines
1.9 KiB
TeX

[smart_terrain]
squad_id = 15
max_population = 3
respawn_params = respawn@pri_b306
[respawn@pri_b306]
spawn_zombied
[spawn_zombied]
spawn_squads = zombied_sim_squad_novice, zombied_sim_squad_advanced, zombied_sim_squad_veteran
spawn_num = {+pri_b306_task_end} 2, 0
[exclusive]
pri_b306_monolith_5_1 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_5_2 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_5_3 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_5_4 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_4_1 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_4_2 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_4_3 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_4_4 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_4_1 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_3_1 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_3_2 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_3_3 = pripyat\pri_b306_logic.ltx
pri_b306_monolith_3_4 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_3_1 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_3_2 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_3_3 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_3_4 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_3_5 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_2_1 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_2_2 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_2_3 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_2_4 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_2_5 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_2_6 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_2_7 = pripyat\pri_b306_logic.ltx
pri_b306_zombied_2_8 = pripyat\pri_b306_logic.ltx
;b306 attack after lab from b35
pri_b306_merc_1 = pripyat\pri_b306_mercs_logic.ltx
pri_b306_merc_2 = pripyat\pri_b306_mercs_logic.ltx
pri_b306_merc_3 = pripyat\pri_b306_mercs_logic.ltx
pri_b306_merc_4 = pripyat\pri_b306_mercs_logic.ltx
pri_b306_merc_5 = pripyat\pri_b306_mercs_logic.ltx
pri_b306_merc_6 = pripyat\pri_b306_mercs_logic.ltx