e4s-sdk/gamedata/configs/scripts/zaton/zat_b14_cutscene_robbery.ltx
2026-06-17 23:06:51 +03:00

16 lines
556 B
TeX

[logic]
active = sr_idle@wait
[sr_idle@wait]
on_info = {+zat_b14_stalker_robbery_cutscene_end} sr_idle@end
on_info2 = {-zat_b14_stalker_robbery_cutscene_start +zat_b14_stalker_robbery -zat_b14_actor_enemy} sr_cutscene@coming %+zat_b14_stalker_robbery_cutscene_start%
[sr_cutscene@coming]
point = zat_b14_robbery_actor_walk
look = zat_b14_robbery_actor_look
cam_effector = scenario_cam\zaton\zat_b14_robbery
on_signal = cameff_end | sr_idle@end %+zat_b14_stalker_robbery_cutscene_end%
global_cameffect = true
outdoor = true
[sr_idle@end]