e4s-sdk/gamedata/configs/weathers/flares.ltx
2026-06-17 23:06:51 +03:00

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[flares_moon]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader = effects\flare
flares = off
gradient = on
gradient_opacity = 0.5
gradient_radius = 0.1
gradient_texture = fx\fx_gradient_02.tga
gradient_shader = effects\flare
source = on
source_radius = 0.03
source_texture = fx\fx_moon.tga
source_shader = effects\moon
source_ignore_color = true
blend_time = 1 ;(ñåê)
blend_rise_time = 1000 ;(ñåê)
blend_down_time = 1000 ;(ñåê)
;xStream 02.2008
[flares_moon_amk]
flares = off
gradient = on
gradient_opacity = 0.8
gradient_radius = 0.10
gradient_texture = fx\fx_gradient
gradient_shader = effects\flare
source = on
source_radius = 0.04
source_texture = fx\fx_moon
source_shader = effects\moon
source_ignore_color = true
blend_time = 10
blend_rise_time = 1000 ;(ñåê)
blend_down_time = 1000 ;(ñåê)
[flares_sun_rise]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader = effects\flare
flares = on
gradient = on
gradient_opacity = 0.7
gradient_radius = 0.9
gradient_texture = fx\fx_gradient.tga
gradient_shader = effects\flare
source = on
source_radius = 0.03
source_texture = fx\fx_sun_rise.tga
source_shader = effects\sun
source_ignore_color = false
blend_time = 0.1 ;(ñåê)
blend_rise_time = 300 ;(ñåê)
blend_down_time = 300 ;(ñåê)
[flares_default10]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader = effects\flare
flares = on
gradient = on
gradient_opacity = 0.7
gradient_radius = 0.9
gradient_texture = fx\fx_gradient.tga
gradient_shader = effects\flare
source = on
source_radius = 0.150
source_texture = fx\fx_sun.tga
source_shader = effects\sun
source_ignore_color = false
blend_time = 10 ;(ñåê)
blend_rise_time = 10 ;(ñåê)
blend_down_time = 60 ;(ñåê)
[flares_default]
flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader = effects\flare
flares = on
gradient = on
gradient_opacity = 0.7
gradient_radius = 0.9
gradient_texture = fx\fx_gradient.tga
gradient_shader = effects\flare
source = on
source_radius = 0.150
source_texture = fx\fx_sun.tga
source_shader = effects\sun
source_ignore_color = false
blend_time = 0.1 ;(ñåê)
blend_rise_time = 60 ;(ñåê)
blend_down_time = 60 ;(ñåê)
[flares_gradient]
flare_opacity = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader = effects\flare
flares = off
gradient = on
gradient_opacity = 0.7
gradient_radius = 0.7000
gradient_texture = fx\fx_gradient1.tga
gradient_shader = effects\flare
source = off
source_radius = 0.150
source_texture = fx\fx_sun.tga
source_shader = effects\sun
source_ignore_color = false
blend_time = 10 ;(ñåê)
blend_rise_time = 60 ;(ñåê)
blend_down_time = 60 ;(ñåê)
[flares_gradient1]
flare_opacity = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader = effects\flare
flares = off
gradient = on
gradient_opacity = 0.7
gradient_radius = 0.7000
gradient_texture = fx\fx_gradient1.tga
gradient_shader = effects\flare
source = off
source_radius = 0.150
source_texture = fx\fx_sun.tga
source_shader = effects\sun
source_ignore_color = false
blend_time = 10 ;(ñåê)
blend_rise_time = 60 ;(ñåê)
blend_down_time = 60 ;(ñåê)