e4s-sdk/gamedata/configs/weathers/weather_hospital.ltx
2026-06-17 23:06:51 +03:00

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[sect_hospital]
00:00:00 = hospital_01
12:00:00 = hospital_02
01:00:00 = hospital_01
02:00:00 = hospital_01
03:00:00 = hospital_01
04:00:00 = hospital_01
05:00:00 = hospital_01
06:00:00 = hospital_01
07:00:00 = hospital_01
08:00:00 = hospital_01
09:00:00 = hospital_01
10:00:00 = hospital_01
11:00:00 = hospital_01
12:00:00 = hospital_01
13:00:00 = hospital_01
14:00:00 = hospital_01
15:00:00 = hospital_01
16:00:00 = hospital_01
17:00:00 = hospital_01
18:00:00 = hospital_01
19:00:00 = hospital_01
20:00:00 = hospital_01
21:00:00 = hospital_01
22:00:00 = hospital_01
23:00:00 = hospital_01
00:00:00 = hospital_01
[hospital_01]
flares = flares_sun_rise
sky_texture = sky\sky_2_cube
sky_rotation = 0
sky_color = 1.0, 1.0, 1.0
clouds_texture = sky\sky_oblaka
clouds_color = 0.698, 0.447, 0.322, 0.4, 1.7
far_plane = 350
fog_distance = 350
fog_color = 0.322, 0.302, 0.353
fog_density = 0.9
rain_density = 0.0
rain_color = 1.0, 1.0, 1.0
thunderbolt =
bolt_period = 3.f
bolt_duration = 0.25f
wind_velocity = 0.0
wind_direction = 0.0
;ambient = 0.0425, 0.045, 0.0475
ambient = 0.07, 0.07, 0.07
lmap_color = 1.0, 1.0, 1.0
;hemi_color = 0.90, 0.925, 0.950, 1
hemi_color = 0.80, 0.80, 0.80, 1
sun_color = 0.829, 0.408, 0.306
sun_dir = -45.0, 291
env_ambient = ambient_env_hospital
[hospital_01_old]
flares = flares_sun_rise
sky_texture = sky\sky_18_cube
sky_rotation = 0
sky_color = 1.0, 1.0, 1.0
clouds_texture = sky\sky_oblaka
clouds_color = 1.0, 1.0, 1.0, 0.5, 1.7
far_plane = 350
fog_distance = 350
fog_color = 0.427, 0.412, 0.431
fog_density = 0.9
rain_density = 0.0
rain_color = 1.0, 1.0, 1.0
thunderbolt =
bolt_period = 3.f
bolt_duration = 0.25f
wind_velocity = 0.0
wind_direction = 0.0
ambient = 0.0425, 0.045, 0.0475
lmap_color = 1.0, 1.0, 1.0
hemi_color = 0.500, 0.525, 0.550, 1.0
sun_color = 0.829, 0.508, 0.406
sun_dir = -45.0, 291
env_ambient = ambient_env_evening
[hospital_01_ok]
flares = flares_sun_rise
sky_texture = sky\sky_2_cube
sky_rotation = 0
sky_color = 1.0, 1.0, 1.0
clouds_texture = sky\sky_oblaka
clouds_color = 0.698, 0.447, 0.322, 0.5, 1.7
far_plane = 350
fog_distance = 350
fog_color = 0.322, 0.302, 0.353
fog_density = 0.9
rain_density = 0.0
rain_color = 1.0, 1.0, 1.0
thunderbolt =
bolt_period = 3.f
bolt_duration = 0.25f
wind_velocity = 0.0
wind_direction = 0.0
ambient = 0.080, 0.0825, 0.0850
lmap_color = 1.0, 1.0, 1.0
hemi_color = 0.80, 0.825, 0.850, 1
sun_color = 0.818, 0.476, 0.108
sun_dir = -14.0, 291
env_ambient = ambient_env_morning
[sect_hospital_indoor]
00:00:00 = hospital_indoor_01
12:00:00 = hospital_indoor_01
[hospital_indoor_01]
flares =
sky_texture = sky\sky_yantar_cube
sky_rotation = 0
sky_color = 1.0, 1.0, 1.0
clouds_texture = sky\sky_oblaka
clouds_color = 0.7, 0.7, 0.7, 1.0, 2.0
far_plane = 450
fog_distance = 240
fog_color = 0.227, 0.227, 0.215
fog_density = 0.9
rain_density = 0.0
rain_color = 1.0, 1.0, 1.0
thunderbolt =
bolt_period = 3.f
bolt_duration = 0.25f
wind_velocity = 0.0
wind_direction = 0.0
ambient = 0.00225, 0.00250, 0.00275
lmap_color = 1.0, 1.0, 1.0
hemi_color = 0.7, 0.725, 0.75, 1.0
sun_color = 0.0, 0.0, 0.0
sun_dir = -25.0, 291
env_ambient = ambient_env_indoor